Sacha
3785e2994d
Blackberry 10 Port
...
* Replace SDL with asound backend (removes the only dependency)
* Use BlackberryAudio to expose asound (Known bug: delayed audio)
* Proper spacing for keyboard keys
* Clean up for BlackberryMain.cpp
* Remove some redundancies for Blackberry EGL setup
2012-12-02 15:53:13 +10:00
Henrik Rydgard
92bd22ffe5
Merge branch 'master' of github.com:hrydgard/native
2012-12-01 10:36:49 +01:00
Henrik Rydgard
c952c8d0e7
Fix volume buttons on android and add some functonality to the VFS.
2012-12-01 10:35:55 +01:00
Henrik Rydgard
294ad623c5
Merge branch 'master', remote-tracking branch 'origin'
2012-11-29 14:39:31 +01:00
Henrik Rydgard
e626047409
Add glColorMask to glstate
2012-11-29 14:38:50 +01:00
Henrik Rydgård
35f454d404
Merge pull request #16 from xsacha/master
...
Blackberry 10 port
2012-11-28 05:52:54 -08:00
Sacha
c0f531d182
Use swipe down or back to pause game on Blackberry (sets PAD_BUTTON_MENU). Fix a glitch which prevented keys from being set.
2012-11-28 23:03:09 +10:00
Henrik Rydgard
8c7b70e0d9
SDL include workaround
2012-11-27 16:53:22 +01:00
Henrik Rydgard
390f9b93de
Merge branch 'master' of github.com:hrydgard/native
2012-11-27 16:38:59 +01:00
Henrik Rydgard
0853b3ed8e
Add directory listings to VFS
2012-11-27 16:38:24 +01:00
Henrik Rydgard
8b6adf4cd6
Add glDepthMask caching
2012-11-26 17:34:13 +01:00
Henrik Rydgård
5ca7692912
Merge pull request #15 from xsacha/master
...
New defines; iOS support
2012-11-26 02:31:09 -08:00
Sacha
640cce9b88
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
Henrik Rydgard
975986f79b
Add -DARM and -DUSING_GLES2 to standalone makefiles.
2012-11-26 09:06:07 +01:00
Florent Castelli
3d1a14ef78
Include SDL.h instead of SDL/SDL.h
2012-11-25 22:25:54 +01:00
Henrik Rydgard
3837eb1065
Fix glDepthRangef crash
2012-11-25 20:06:29 +01:00
Henrik Rydgard
41b4cf836c
Add stencil support to FBO code. Attempt to make it work on Tegra (not tested)
2012-11-25 17:19:17 +01:00
Henrik Rydgard
f4278247ed
glstate: Support glBlendColor
2012-11-25 15:47:26 +01:00
Henrik Rydgård
41e5a5f367
proper tabs
2012-11-25 12:38:44 +01:00
Henrik Rydgård
86ed7895d4
MacOSX build fix
2012-11-25 12:24:26 +01:00
Henrik Rydgård
fd25214d49
Only need to include zip.h on android.
2012-11-25 11:31:20 +01:00
Florent Castelli
62b5bc46d0
Add glDepthRange caching
2012-11-25 00:13:08 +01:00
Unknown W. Brackets
275331061e
Fix vcxproj files so things build again.
2012-11-24 09:16:46 -08:00
Florent Castelli
2680dfe10c
Linux fixup
2012-11-24 17:38:19 +01:00
Henrik Rydgård
8bc3c18980
Merge pull request #10 from Orphis/statecache
...
Add OpenGL state cache to save some redundant state change.
2012-11-24 07:01:36 -08:00