Henrik Rydgård
5d64fc5ff1
Switch to PPSSPP's assert functions (don't use the system's)
2020-08-16 10:01:10 +02:00
Unknown W. Brackets
adeca2c3ba
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
Henrik Rydgård
a3a94bdd33
Avoid calling any GL calls during shutdown on Android. Should help #11063
...
The context is already lost and we're really running shutdown when the process is woken
up again. Additionally, orderly shutdown through the button doesn't happen
on the render thread so remove a couple of asserts that are wrong.
2018-10-06 21:31:52 +02:00
Henrik Rydgård
5f8118b82b
Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
2018-02-25 10:27:59 +01:00
Unknown W. Brackets
48b4a5f378
Android: Fix race condition on shutdown.
2018-02-10 16:55:48 -08:00
Henrik Rydgård
7f30037e45
Android: Fix emuthread management to exit cleanly without hanging. Helps with task switching on Android.
2018-02-07 13:11:43 +01:00
Henrik Rydgård
7abb8702ce
Work towards threaded GL on Android. Now TextDrawer barfs on wrong JNI context.
2018-01-28 17:29:27 +01:00
Henrik Rydgård
133bef575a
Split Android graphics context implementations into their own files.
2018-01-20 21:47:16 +01:00