Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
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Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
1dc5ee424b
SaveState: Split out Do types to reduce headers.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Henrik Rydgård
5423f76e25
Hook up the first UI sound, make it play.
2020-08-03 12:08:11 +02:00
sum2012
fa59be7e5d
sceMpegAvcCsc: added range validity tests.
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http://code.google.com/p/jpcsp/source/detail?r=3715
2020-07-19 22:14:00 +02:00
Unknown W. Brackets
54e1afda1e
HLE: Make calling mips funcs simpler.
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This makes their return value handling, scheduling, etc. more
straight-forward.
2020-03-22 06:59:43 -07:00
Unknown W. Brackets
7d36b70a8e
Kernel: Rename conflicting kernel object names.
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These are names that can often conflict with system headers in ports.
Let's just simplify by prefixing with PSP.
No actual functional/code changes, just syntax and names.
2020-03-15 08:33:40 -07:00
shenweip
54de07d4ea
Attempt to replace 0 frame width with valid frame width.(sceMpegAvcCsc)
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Fixes #12627 .
2020-03-03 17:15:14 +08:00
shenweip
8ccc7996b0
Don't check auAddr.
2020-01-05 22:37:29 +08:00
shenweip
4bc0274d53
Check invalid address in sceMpegAtracDecode.
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Fixes #11026 .
2020-01-05 22:11:43 +08:00
Henrik Rydgård
bd71af24db
Fix some minor things found looking at Valgrind output
2019-02-27 13:42:00 +01:00
Henrik Rydgård
ecf62a03ad
Naruto 3: Probably a better fix for the video hang issue.
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Fixes #9591 , replaces #11772
2019-02-10 11:42:53 +01:00
Unknown W. Brackets
a5f61e798e
Mpeg: Avoid reading outside available bytes.
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When we're just looking for the size or offset, it shouldn't be necessary
to load the stream, so hopefully we can avoid it.
2018-09-08 12:14:17 -07:00
Greg V
70c54a7d1a
Fix build with ffmpeg 4.0
2018-04-21 16:44:45 +03:00
Henrik Rydgård
6a1fa728d8
Remove Globals.h
2017-08-31 17:15:22 +02:00
Henrik Rydgard
fcbc20f240
Small changes to make Common and Core build under my preliminary UWP setup.
2017-02-24 18:59:41 +01:00
Henrik Rydgard
19d321bd8c
Fix a bad memory leak in sceMpeg
2017-02-20 11:12:39 +01:00
sum2012
957dfa1288
Add timing of sceMpegDelete
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based on JPCSP 8e4e6334da762be37a90855a686a7decbc29bacf
2017-02-08 05:18:22 +08:00
Unknown W. Brackets
f70f05668f
Mpeg: Return errors when no audio is available.
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Before, we were only returning an error once, in an effort to log only
once. This meant sometimes games would not realize they needed to add
packets.
Un-reverted from e866d83 . No longer breaks Patapon with other mpeg fixes.
2016-09-24 17:54:40 -07:00
Henrik Rydgård
eac18489e6
Merge pull request #8867 from unknownbrackets/mpeg
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Improve mpeg parsing / corruption issues
2016-08-06 18:14:17 +02:00
Unknown W. Brackets
e55198f7e7
Correct some initialization order warnings.
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Also, another missing init with IRBlocks.
2016-08-05 10:46:11 -07:00
sum2012
1cc645b5e4
Revert "Temporarily disable PMP video for non-windows"
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This revert
5e20ba1811
2016-07-25 20:21:53 +08:00
Unknown W. Brackets
558b4620e8
Mpeg: Parse video streams from PSMF header.
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Without doing this, FFmpeg will try to probe the streams to detect them
instead. When it does this, sometimes it tries to read beyond the data
that's available - and then gets confused by EOFs.
Parsing this way allows us to control the situation.
An example is Valkyrie Profile, corruption in the first frames of the
second video during the intro. Thi doesn't fix it yet, but now it's just
a matter of buffering.
2016-07-24 15:58:06 -07:00
Unknown W. Brackets
266ee632e8
Cleanup FFmpeg funcs deprecated in 3.x.
2016-07-24 12:53:54 -07:00
Unknown W. Brackets
04dcaeae1d
Mpeg: Move, rather than resetting, packetsAvail.
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When we've got garbage data, this has to stay incorrect. Without this,
Megaman X gets confused when playing its video (because it enqueues
garbage packets.)
See #3318 .
2016-06-04 18:16:23 -07:00