Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
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Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
1dc5ee424b
SaveState: Split out Do types to reduce headers.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Unknown W. Brackets
5507116d3f
Ge: Check stack depth based on args struct size.
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Matches tests against firmware.
2020-05-21 22:16:13 -07:00
Unknown W. Brackets
d13f76308d
Ge: Avoid executing invalid pointers.
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May help #3407 and related errors, as well as crashes and execution of
garbage. This stops immediately on a bad pointer, rather than trying to
push through.
2018-08-25 10:32:32 -07:00
Henrik Rydgård
a827ad23ae
Don't use "threadsafe events" for Ge stuff.
2017-11-06 00:27:51 +01:00
Henrik Rydgård
9e35144b96
Remove/deprecate GPU tick sync
2017-11-05 23:21:53 +01:00
Henrik Rydgård
26e52ca5e8
Get rid of a bunch of sync stuff that's no longer needed.
2017-11-05 23:21:49 +01:00
Henrik Rydgard
26a2d42731
Big mutex overhaul - remove our custom ones, make them non-recursive where possible
2017-02-28 11:40:29 +01:00
LunaMoo
8d37b97b20
Place the hack into compat.ini
2017-02-03 15:30:22 +01:00
LunaMoo
1b25959d86
Modify Hack for Crash Tag Team Racing to fix Gundam games
2017-02-03 01:13:02 +01:00
Henrik Rydgard
e11d0a7e1c
Minor GPU interface cleanup
2016-01-06 23:49:02 +01:00
Henrik Rydgard
68fc776fa7
Work around some crashes I got trying to load a GTA:LCS savestate from 2014.
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However, the savestate still loads to a black screen, although background audio is working.
2015-10-04 10:34:15 +02:00
Henrik Rydgard
828c740fd5
Correct a few comments, thanks unknown.
2015-07-24 23:27:23 +02:00
Henrik Rydgård
0763dbc641
Cleanup and comments in sceGe.cpp
2015-07-24 19:52:42 +02:00
Unknown W. Brackets
e2ecd1eabd
Add memchecks for ReadStruct/WriteStruct.
2015-04-05 18:09:35 -07:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
Lioncash
cac632424c
Core: Add missing override specifiers
2014-12-08 15:20:31 -05:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
Unknown W. Brackets
413523c8ac
Unpause lists after wait signals with no handler.
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This stops the gpu/displaylist/state test from hanging, and appears to be
the correct behavior. It makes sense.
2014-08-17 14:14:25 -07:00
Unknown W. Brackets
5cd4a17e88
Fix periodic events drifting when eating cycles.
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Need to set the next timer before rescheduling threads or etc.
2014-07-01 00:26:15 -07:00
Unknown W. Brackets
17496330ce
Don't wake a killed list in ge callback end.
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Fixes #3198 , some homebrew demos locking up.
2014-06-22 23:21:10 -07:00
Unknown W. Brackets
288d867588
Fix a type comparison warning.
2014-05-21 08:00:31 -07:00
Unknown W. Brackets
2ad06d777b
Eat cycles and resched in sceGeContinue().
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Fixes the gpu/ge/queue test.
2014-05-15 22:45:09 -07:00
Unknown W. Brackets
ed6ea61283
Fix deadlock in multithreading.
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Fixes #5971 .
2014-04-27 15:52:36 -07:00