Henrik Rydgård
27c059bf9e
Really no need to call clear() in the constructor for AudioChannel.
...
However if this helps #13271 , something is very wrong...
2020-08-12 00:22:54 +02:00
Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
...
Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
4c46867230
Audio: Avoid exposing fixed size queue in header.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
shenweip
d195cba837
Flush audio buffer when a transmission is completed.
2020-07-31 17:10:00 +08:00
shenweip
c7e2eba231
Add basic Microphone support on Windows.
2020-07-31 10:24:17 +08:00
Unknown W. Brackets
20ad7f2914
Audio: Track SRC frequency.
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sceAudioSetFrequency is kernel mode only, and it sounds like it changes
the audio controller clock (didn't test.) SRC only affects the SRC
channel.
Currently, this doesn't actually use the sample rate yet, but at least
it's tracked appropriately.
2019-06-30 23:09:46 -07:00
Unknown W. Brackets
9ef3973b49
Audio: Correct sceAudioChRelease return value.
2019-06-30 23:09:07 -07:00
Unknown W. Brackets
7d2b332b2d
Audio: Improve error messages for sample counts.
2019-06-30 16:39:14 -07:00
Unknown W. Brackets
2c20567624
Audio: Better errors on Output2/SRC reserve.
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The frequency handling probably doesn't work, though.
2019-06-23 08:38:22 -07:00
Unknown W. Brackets
c67988d2ce
Audio: Correct errors on Output2/SRC release.
2019-06-23 08:17:00 -07:00
Chris Burgener
7d089a0f76
Clean up various files
2016-09-03 19:23:17 -04:00
Unknown W. Brackets
fcf0518223
Update all the HLE tables with arg and ret info.
2015-03-22 20:51:55 -07:00
Henrik Rydgard
bfa52e61a3
Some games spam sceAudioGetChannelGetLength, reduce loglevel to VERBOSE to ease debugging
2015-03-01 15:33:35 +01:00
Lioncash
4ccb838306
Core: Mark some module functions as static
2014-12-08 04:40:08 -05:00
raven02
950e404442
Fix a typo
2014-04-22 14:31:34 +08:00
raven02
0ca4ec02cd
Implment sceAuduo routing mode
2014-04-19 06:47:54 +08:00
Unknown W. Brackets
05ab192c9c
Reduce includes in Core/HLE/.
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Especially templates.
2014-03-15 11:22:19 -07:00
raven02
32cae21bb7
sceAudio : better logging
2014-02-02 23:45:23 +08:00
Unknown W. Brackets
5ff589a0d9
Minor logging improvements in sceAudio.
2013-11-25 01:02:59 -08:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
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They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
324cde5a79
Let's actually use the log category mechanism. A first step.
2013-09-07 21:19:21 +02:00
Unknown W. Brackets
6804f239b4
sceAudioOutputPannedBlocking() bad volume check.
2013-09-05 01:01:57 -07:00
Unknown W. Brackets
19c4c20f46
Correct sceAudioOutput2GetRestSample().
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Should be samples, not bytes.
2013-09-05 00:50:20 -07:00
Unknown W. Brackets
8f25829b06
Change sceAudioOutput* unreseved ch errors.
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Tests show it should be this other error code.
2013-08-28 22:35:05 -07:00