Commit Graph

10042 Commits

Author SHA1 Message Date
ANR2ME
210413cba7 Allows reusing the same port for PtpListen and PtpOpen. This fixes Shin Sangoku Musou Multi Raid 2, and probably other games with similar issue (ie. Dynasty Warrior Strikeforce) 2020-09-11 20:29:49 +07:00
Henrik Rydgård
8d72abb605 Merge pull request #13413 from ANR2ME/adhocmatching_fix
AdhocMatching - Clients shouldn't try to detects other clients disconnection by them self.
2020-09-11 13:06:02 +02:00
Henrik Rydgård
2a51f081a2 Merge pull request #13408 from ANR2ME/adhocctl_fix
Stop waiting for connection on Exit to Menu to prevent causing lags.
2020-09-11 13:05:29 +02:00
ANR2ME
3eeb48bb40 Clients shouldn't try to detects timeout of other clients, because most of the time the client side doesn't have timeout information given, better wait for the host to tells them if a client got disconnected. 2020-09-11 13:44:09 +07:00
ANR2ME
1e6593f791 Sleep a bit longer, especially when PPSSPP paused. 2020-09-11 13:24:45 +07:00
Unknown W. Brackets
e3dd3e597c Merge pull request #13411 from hrydgard/clear-speedhack-option
Add option for the clear-fb-on-first-use speedhack.
2020-09-10 22:59:04 -04:00
ANR2ME
2e9952cf6e Prevent spamming the log too much on some games 2020-09-11 07:19:03 +07:00
ANR2ME
c57d81cc3e Fixed sceNetAdhocMatchingGetMembers error return value 2020-09-11 07:19:03 +07:00
Henrik Rydgård
406fed7914 Add option for the clear-fb-on-first-use speedhack. See #13295 2020-09-10 23:52:35 +02:00
ANR2ME
82a064adcf Resolve Adhoc Server DNS early and cache it so we don't need to resolve it again later. 2020-09-10 12:00:30 +07:00
ANR2ME
2affbb850c Stop waiting for connection on Exit to Menu to prevent causing lags. 2020-09-10 12:00:30 +07:00
ANR2ME
97e5a1f447 Combining PDP and PTP socket's array into a union array. Fixes Hot Shots Tennis that doesn't works well with socketId > 255 2020-09-09 14:21:32 +07:00
Henrik Rydgård
cf43f2d57f Merge pull request #13335 from unknownbrackets/plugins2
Support for loading game-specific plugins
2020-09-08 20:10:45 +02:00
Unknown W. Brackets
ac7522b0dd Plugins: Schedule plugins before game thread. 2020-09-08 09:31:09 -07:00
Unknown W. Brackets
2f4945aad8 Plugins: Oops, typo. 2020-09-08 09:12:19 -07:00
Unknown W. Brackets
e383b0279f Plugins: Support for loading game-specific plugins. 2020-09-08 09:12:19 -07:00
Unknown W. Brackets
8c80a97807 Module: Split out module start to use externally. 2020-09-08 09:12:19 -07:00
Henrik Rydgård
40272ff403 Merge pull request #13405 from ANR2ME/net_blocking
Allow blocking socket simulation on multiple threads simultaneously
2020-09-08 17:19:52 +02:00
ANR2ME
57584343a2 Simulate blocking PtpFlush 2020-09-08 19:16:44 +07:00
Henrik Rydgård
10520470d1 Merge pull request #13387 from sum2012/kernel_minor
Imp sceKernelFindModuleByName
2020-09-08 09:10:27 +02:00
ANR2ME
871707c6a7 Allows blocking socket simulation on multiple threads simultaneously 2020-09-08 13:17:52 +07:00
ANR2ME
d8d2fd8107 Making use Adhoc SocketAlert Flags to stop/abort blocking sockets 2020-09-08 13:17:52 +07:00
ANR2ME
20ad57a511 Fixed return value when using Automatic Wlan Channel. Fixes Ridge Racer 2 and Warriors Orochi 2 2020-09-08 10:33:20 +07:00
ANR2ME
87965ca89b Changing default Wlan Channel to 11 on Automatic to be the same with real PSP 2020-09-08 10:33:20 +07:00
ANR2ME
824beb7232 Prevent sceNetGetMallocStat from spamming Info Logs 2020-09-08 10:33:20 +07:00