Commit Graph

28197 Commits

Author SHA1 Message Date
shenweip
166035a87b Simulates memory stick size to get fixed free space.
Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
2020-10-08 23:51:56 +08:00
Henrik Rydgård
f0ea814107 Merge pull request #13515 from dos1/touch
SDL: Implement multitouch support
2020-10-06 20:47:11 +02:00
Henrik Rydgård
44a93f98ed SDL: Apply patch from issue #13516, fixing issue with Wacom tablets with readonly flags set. 2020-10-06 16:58:32 +02:00
Henrik Rydgård
e566892766 Merge pull request #13512 from hrydgard/free-space-workaround
Add compat.ini setting to work around memstick size math problem in Harry Potter - Goblet of Fire
2020-10-06 06:33:35 +02:00
Henrik Rydgård
2f79257aad Merge pull request #13514 from hrydgard/replacement-tex-mipmap-gen
Vulkan: Automatically generate mipmaps for replaced/scaled textures
2020-10-06 06:33:00 +02:00
Sebastian Krzyszkowiak
99d0df0784 SDL: Implement multitouch support
Pass proper touch events instead of merely emulating a mouse. Also,
disable SDL's built-in mouse emulation (added in SDL 2.0.10).

Signed-off-by: Sebastian Krzyszkowiak <sebastian.krzyszkowiak@puri.sm>
2020-10-06 04:51:36 +02:00
Henrik Rydgård
d798e23871 Buildfix - remove more Qt-specific code in TextureReplacer 2020-10-06 00:16:23 +02:00
Henrik Rydgård
092e3e40ee Also report a smaller memstick for Street Fighter Alpha 3 MAX (see #10462) 2020-10-06 00:13:05 +02:00
Henrik Rydgård
92e6a91ae7 Add compat.ini setting to work around memstick size math problem in Harry Potter - Goblet of Fire
See issue #13266
2020-10-06 00:12:58 +02:00
Henrik Rydgård
ed3b99d921 Fix libretro makefile build 2020-10-05 23:05:25 +02:00
Henrik Rydgård
f5d674e3c7 Add some recent contributors to the credits list.
@ANR2ME
@adenovan
@iota97
2020-10-05 22:54:50 +02:00
Henrik Rydgård
868901252f Delete useless Qt-specific path in TextureReplacer 2020-10-05 22:36:55 +02:00
Henrik Rydgård
93e327ab78 Vulkan: Automatically generate mipmaps for replacement textures. 2020-10-05 22:36:55 +02:00
Henrik Rydgård
9cf2c3e0f1 Merge pull request #13513 from hrydgard/clean-old-gunk
Delete the old Timer.cpp/h. Move some stuff to where it belongs.
2020-10-05 22:36:07 +02:00
Henrik Rydgård
f3a9d040da Cap the global thread pool at 16 threads. 2020-10-05 21:05:25 +02:00
Henrik Rydgård
886a8b1ac6 Remove Timer.cpp/h. Move various collections into Common/Data/Collections. 2020-10-05 21:05:23 +02:00
Henrik Rydgård
dd5a459e00 Merge pull request #13508 from hrydgard/move-gpu-stuff-to-common
Move GPU stuff to common
2020-10-05 11:22:21 +02:00
Henrik Rydgård
7d43ca5125 Fix Qt build by simply moving the offending file to the native project. No idea why Qt include paths only work there. 2020-10-05 10:36:57 +02:00
Henrik Rydgård
c42e9278b3 Buildfix linux 2020-10-05 09:13:35 +02:00
Henrik Rydgård
4310e35714 Windows: Remove the native project. 2020-10-05 06:56:10 +02:00
Henrik Rydgård
b236691548 Complete the eradication of D3DX9 compiler loader 2020-10-05 00:13:29 +02:00
Henrik Rydgård
8761bf2bc9 Move text rendering to Common. 2020-10-05 00:05:28 +02:00
Henrik Rydgård
0e3a84b4a8 Move most GPU things to Common.
It works after the move, on Windows and Android at least.

Deletes the D3DX9 shader compiler loader, which was not used.
2020-10-04 23:39:02 +02:00
Henrik Rydgård
71ecd62ab4 KeyMap fix (libretro) 2020-10-04 23:31:34 +02:00
Henrik Rydgård
3d69132ef1 Libretro buildfixes 2020-10-04 23:30:56 +02:00