shenweip
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166035a87b
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Simulates memory stick size to get fixed free space.
Some games may be sensitive to the changes of free space of memory stick, and Android's free space is usually variable.
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2020-10-08 23:51:56 +08:00 |
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Henrik Rydgård
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f0ea814107
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Merge pull request #13515 from dos1/touch
SDL: Implement multitouch support
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2020-10-06 20:47:11 +02:00 |
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Henrik Rydgård
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44a93f98ed
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SDL: Apply patch from issue #13516, fixing issue with Wacom tablets with readonly flags set.
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2020-10-06 16:58:32 +02:00 |
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Henrik Rydgård
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e566892766
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Merge pull request #13512 from hrydgard/free-space-workaround
Add compat.ini setting to work around memstick size math problem in Harry Potter - Goblet of Fire
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2020-10-06 06:33:35 +02:00 |
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Henrik Rydgård
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2f79257aad
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Merge pull request #13514 from hrydgard/replacement-tex-mipmap-gen
Vulkan: Automatically generate mipmaps for replaced/scaled textures
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2020-10-06 06:33:00 +02:00 |
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Sebastian Krzyszkowiak
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99d0df0784
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SDL: Implement multitouch support
Pass proper touch events instead of merely emulating a mouse. Also,
disable SDL's built-in mouse emulation (added in SDL 2.0.10).
Signed-off-by: Sebastian Krzyszkowiak <sebastian.krzyszkowiak@puri.sm>
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2020-10-06 04:51:36 +02:00 |
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Henrik Rydgård
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d798e23871
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Buildfix - remove more Qt-specific code in TextureReplacer
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2020-10-06 00:16:23 +02:00 |
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Henrik Rydgård
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092e3e40ee
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Also report a smaller memstick for Street Fighter Alpha 3 MAX (see #10462)
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2020-10-06 00:13:05 +02:00 |
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Henrik Rydgård
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92e6a91ae7
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Add compat.ini setting to work around memstick size math problem in Harry Potter - Goblet of Fire
See issue #13266
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2020-10-06 00:12:58 +02:00 |
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Henrik Rydgård
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ed3b99d921
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Fix libretro makefile build
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2020-10-05 23:05:25 +02:00 |
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Henrik Rydgård
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f5d674e3c7
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Add some recent contributors to the credits list.
@ANR2ME
@adenovan
@iota97
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2020-10-05 22:54:50 +02:00 |
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Henrik Rydgård
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868901252f
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Delete useless Qt-specific path in TextureReplacer
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2020-10-05 22:36:55 +02:00 |
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Henrik Rydgård
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93e327ab78
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Vulkan: Automatically generate mipmaps for replacement textures.
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2020-10-05 22:36:55 +02:00 |
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Henrik Rydgård
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9cf2c3e0f1
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Merge pull request #13513 from hrydgard/clean-old-gunk
Delete the old Timer.cpp/h. Move some stuff to where it belongs.
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2020-10-05 22:36:07 +02:00 |
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Henrik Rydgård
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f3a9d040da
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Cap the global thread pool at 16 threads.
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2020-10-05 21:05:25 +02:00 |
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Henrik Rydgård
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886a8b1ac6
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Remove Timer.cpp/h. Move various collections into Common/Data/Collections.
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2020-10-05 21:05:23 +02:00 |
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Henrik Rydgård
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dd5a459e00
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Merge pull request #13508 from hrydgard/move-gpu-stuff-to-common
Move GPU stuff to common
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2020-10-05 11:22:21 +02:00 |
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Henrik Rydgård
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7d43ca5125
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Fix Qt build by simply moving the offending file to the native project. No idea why Qt include paths only work there.
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2020-10-05 10:36:57 +02:00 |
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Henrik Rydgård
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c42e9278b3
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Buildfix linux
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2020-10-05 09:13:35 +02:00 |
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Henrik Rydgård
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4310e35714
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Windows: Remove the native project.
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2020-10-05 06:56:10 +02:00 |
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Henrik Rydgård
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b236691548
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Complete the eradication of D3DX9 compiler loader
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2020-10-05 00:13:29 +02:00 |
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Henrik Rydgård
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8761bf2bc9
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Move text rendering to Common.
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2020-10-05 00:05:28 +02:00 |
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Henrik Rydgård
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0e3a84b4a8
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Move most GPU things to Common.
It works after the move, on Windows and Android at least.
Deletes the D3DX9 shader compiler loader, which was not used.
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2020-10-04 23:39:02 +02:00 |
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Henrik Rydgård
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71ecd62ab4
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KeyMap fix (libretro)
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2020-10-04 23:31:34 +02:00 |
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Henrik Rydgård
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3d69132ef1
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Libretro buildfixes
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2020-10-04 23:30:56 +02:00 |
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