Henrik Rydgård
ac47476253
And share_text, toast, recreate
2023-03-22 23:52:25 +01:00
Henrik Rydgård
5a55fd5fd3
And replace "graphics_restart", "toggle_fullscreen", etc
2023-03-22 23:52:15 +01:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
a88bafff4d
Break out the JoystickHistoryView
2023-02-01 14:58:16 +01:00
Henrik Rydgård
102607a6e8
Code style fixes, translation key fix, cleanup
2023-02-01 14:24:55 +01:00
Unknown W. Brackets
4cb37d4391
UI: Highlight buttons on press in visual PSP map.
2023-01-28 17:42:23 -08:00
Unknown W. Brackets
76c9ddc175
UI: Label visual PSP buttons on focus.
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For clarity on what button they are and that they are focused.
2023-01-28 17:41:43 -08:00
Henrik Rydgård
ea0eaa31e6
Remove the Android display resolution selector
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I think its benefit is absolutely tiny if any, and causes a lot more
problems than it's worth. Bye.
Note that this isn't the rendering resolution selector, that will of
course still be there, but it's the "hardware scaler" resolution.
2023-01-11 22:53:42 +01:00
Henrik Rydgård
c27689910e
Break out ScrollView from ViewGroup.h, and PopupScreens from UIScreen.h
2023-01-11 10:56:31 +01:00
Henrik Rydgård
07114c6aaf
Remove return value from axis functions in API
2023-01-10 10:12:37 +01:00
Henrik Rydgård
a3a949f5e6
Remove touch() return values from screen hierarchy
2023-01-10 10:12:37 +01:00
Unknown W. Brackets
c6992d45ef
UI: Add a slight glow around PSP in control map.
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This makes it more distinguishable from some dark backgrounds.
2022-11-27 19:19:45 -08:00
Henrik Rydgård
75040f0cb1
Remove some logspam, oops
2022-11-24 12:47:13 +01:00
Henrik Rydgård
cddf78c82a
Merge pull request #16419 from hrydgard/control-mapping-fixes
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Stick input: Fix issue where deadzone noise from one device could drown out signal from another.
2022-11-23 14:23:43 +01:00
Henrik Rydgård
5230fc7c41
Joystick input: Ignore in-deadzone events from a different device than previous events
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Fixes #15465
2022-11-23 12:22:59 +01:00
Henrik Rydgård
f4c88e0f80
Add trashcan icon to UI atlas, use in control mapper. Reorder a couple dev settings
2022-11-23 11:18:29 +01:00
Henrik Rydgård
575560f679
Enable game backgrounds on more screens
2022-11-22 22:53:54 +01:00
Lubos
4a770b36cf
Typo fixed
2022-11-17 19:13:04 +01:00
Lubos
011592754f
OpenXR - Use mouse control only
2022-11-17 12:19:17 +01:00
Unknown W. Brackets
d19138f157
UI: Fix controller autoconf list result.
2022-09-20 11:12:55 -07:00
Unknown W. Brackets
3cb4207369
UI: Allow cancel from analog speed mapping.
2022-07-04 20:20:13 -07:00
Unknown W. Brackets
c15c4a6967
UI: Add analog speed limit mapping.
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Only shows up as a setting if mapped, to avoid cluttering settings.
2022-07-04 19:14:05 -07:00
iota97
561870dc25
Merge item and button style, remove hightlighed and few other fixes
2022-02-14 13:57:22 +01:00
Unknown W. Brackets
a397bf811b
UI: Fix some sign/size comparison warnings.
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Mostly size_t vs int.
2022-01-06 20:40:29 -08:00
Unknown W. Brackets
63e623ecb2
Build: Fix some format truncation warnings.
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Generally all should be safe already, but better to be sure.
2021-12-11 10:45:27 -08:00