202 Commits

Author SHA1 Message Date
Henrik Rydgård
3a4b27b086 Fix some more presentation issues 2024-10-22 12:29:32 +02:00
Henrik Rydgård
e51c58716b Fix minor code issues flagged by PVS-Studio and reported by alphrixus. 2024-10-10 14:10:30 +02:00
Henrik Rydgård
4d6905672e Bunch more linting 2024-10-10 11:57:10 +02:00
Henrik Rydgård
fd9daf7594 Fix some minor issues found by --sanitize. Add --sanitizeub.
Unfortunately the ub (undefined behavior) sanitizer has some bugs, it doesn't
understand pointers to member functions, so can't use it in-game (due to the
vertex decoder).

Thanks Nemoumbra for the reminder.
2024-07-22 11:37:18 +02:00
Henrik Rydgård
58f7e190c4 Move the category array outside the function 2024-05-21 11:17:34 +02:00
Henrik Rydgård
635b4d4acf Fix memory error in control mapping dialog
Can't put pointers to member variables in a static const array, it'll
get initialized once, then it'll be wrong the next time.
2024-05-21 11:15:54 +02:00
Herman Semenov
0d1f7e2e6c [Core/GL/UI] Not all fields initilize and minor code refactor 2024-04-11 15:50:42 +03:00
Henrik Rydgård
c5791764d8 Make the i18n T function use std::string_view
Buildfixes, crashfixes

One more

Android buildfix

Buildfix Qt
2024-02-12 18:44:39 +01:00
Henrik Rydgård
04ea4987b0 Bring back the old combo behavior, make the new behavior a checkbox (strict combo order). 2024-01-29 18:06:31 +01:00
Henrik Rydgård
c29f81da36 Fix issue with the collapsible sections in control mapping collapsing on every change. 2024-01-29 17:57:01 +01:00
Henrik Rydgård
3895cfff74 Add "Analog trigger threshold" setting, for conversion of analog trigger inputs to digital button inputs. 2023-12-28 13:36:03 +01:00
Henrik Rydgård
e47791d4c4 Remove unnecessary vector 2023-12-21 11:16:10 +01:00
Henrik Rydgård
9cb3d03098 Add categories for control bindings 2023-12-20 16:20:26 +01:00
Henrik Rydgård
2d4e59eb62 Control mapping UI: Fix bug where we warn about combo mappings unnecessarily for axis input 2023-12-20 15:37:46 +01:00
Herman Semenov
95f535dab0 [UI/Windows] Object out of scope optimization for better codegeneration (lower level scope) 2023-12-20 12:35:02 +03:00
Henrik Rydgård
812b1024f0 Move TouchTestScreen to DevScreens 2023-12-14 19:01:19 +01:00
Henrik Rydgård
b941f40b32 Remove unused function 2023-12-14 19:01:18 +01:00
Henrik Rydgård
b78c7ad470 Merge pull request #18545 from GermanAizek/const-ref-params
Objects in function parameters have been replaced with constant references
2023-12-14 13:49:33 +01:00
Herman Semenov
3d422b11c0 [GPU Common Vulkan/UI/Windows Debugger] Added const reference for function params 2023-12-14 14:23:31 +03:00
Henrik Rydgård
a6d717cb39 Add option in dev tools to ask Android for 60hz display using Surface.setFrameRate
Might help #18514 and #18480 if we're lucky.
2023-12-12 15:30:39 +01:00
Henrik Rydgård
e8f70594a4 Implement running the game in the background on the pause screen. Fix some bugs. 2023-12-11 12:41:44 +01:00
Henrik Rydgård
22295a6412 Plumb through a ScreenRenderMode parameter 2023-12-10 13:05:17 +01:00
Henrik Rydgård
ee93e4a2ca Batch axis events all the way into ControlMapper 2023-09-29 11:14:19 +02:00
Henrik Rydgård
b501abf576 Add more display information to system info. 2023-08-30 17:38:22 +02:00
Henrik Rydgård
2b7fe0d729 Cleanup: callbacks->lambdas 2023-08-24 11:08:43 +02:00