Henrik Rydgård
2675d6ea43
Input event and device enums ( #17514 )
...
* Switch deviceID from int to enum InputDeviceID, globally
* Switch axisId to enum InputAxis
* Change int keycodes to InputKeyCode where it makes sense.
* SDL input buildfix
* SDL keycode buildfix
* Switch on enum warning fixes
* Qt keycode buildfix
* iOS keycode buildfix
* UWP keycode buildfix
* More iOS buildfix
* More iOS buildfix
* Update DinputDevice.cpp
2023-05-26 18:40:13 +02:00
Henrik Rydgård
84da0327d6
GLQueueRunner: Make DrawIndexed parameters more consistent.
2023-05-23 17:49:11 +02:00
Henrik Rydgård
47931deda7
Switch to FastVec for commands. Slower than std::vector!
2023-05-23 08:54:41 +02:00
Henrik Rydgård
e4a729d371
Remove unnecessary zero-initialization of GLRRenderCommand structs
2023-05-23 08:53:48 +02:00
Henrik Rydgård
c7caefe6d8
Have Draw and DrawIndexed share command and struct. Will make the next change easier.
2023-05-10 10:40:33 +02:00
Henrik Rydgård
d5e0299b0b
GLR: Share union struct between Draw/DrawIndex
2023-05-10 10:32:13 +02:00
Henrik Rydgård
cd33b79ae7
Fix an issue where stray KEY_UP events could confuse the control mapper into setting empty events
...
This had some not-so-good consequences, like inability to map anything
in VR, and sometimes empty MultiMappings would result that we could end
up asserting on before the previous commit.
2023-05-05 23:00:01 +02:00
Lubos
de462f481f
OpenXR - Disable stereo in Motorstorm
2023-04-01 19:48:53 +02:00
Lubos
b59a0728f6
OpenXR - Stereo separation only when enabled
2023-04-01 19:10:18 +02:00
Lubos
e7bbe322cd
OpenXR - Stereoscopy math better
2023-04-01 18:58:46 +02:00
Lubos
5addc77258
OpenXR - Invalid operation removed
2023-04-01 18:05:18 +02:00
Henrik Rydgård
38f4cc4cc9
Make reverse mapping lookup work for the simple PSP buttons.
2023-03-31 11:05:29 +02:00
Henrik Rydgård
416c09034b
Minor header cleanup
2023-03-29 12:03:03 +02:00
Henrik Rydgård
d00809ae53
Rename KeyDef to InputMapping and give it responsibility for Axis encoding
2023-03-29 11:59:31 +02:00
Henrik Rydgård
534896d2ab
ControlMapper: Allow overriding PSP button event handling through a callback.
2023-03-28 00:23:18 +02:00
Lubos
61eaae37f7
OpenXR - Camera mode offset
2023-03-23 19:42:08 +01:00
Lubos
983f8176dd
OpenXR - Enable user to switch between topdown and fps camera
2023-03-12 14:41:17 +01:00
Lubos
4fcc69242e
OpenXR - Foveation implemented (Quest only)
2023-03-09 20:42:49 +01:00
Lubos
61b0513046
OpenXR - Platform flags for extensions refactored
2023-03-09 17:54:34 +01:00
Lubos
b1f41c44fe
OpenXR - Vertical HMD rotation to keys cleanup
2023-03-09 11:22:54 +01:00
Lubos
c8daec9f40
OpenXR - Do not block stereo if world unit is not specified
2023-02-12 09:28:02 +01:00
Lubos
6e91ca9e54
OpenXR - Option to disable automatic switch between 2D and VR
2023-02-07 19:48:16 +01:00
Lubos
f0bfb3f373
OpenXR - Head control mapping when game smoothes camera movement (MH3)
2023-01-28 21:45:29 +01:00
Lubos
7d1b50d6f9
OpenXR - Combine game and VR camera rotation
2023-01-28 18:36:29 +01:00
Lubos
5831d98c8a
OpenXR - Disable head control when entering the menu
2023-01-28 13:41:04 +01:00