Commit Graph

62 Commits

Author SHA1 Message Date
Henrik Rydgård
c7c7e0a36d Fix the AxisSwap feature - had a double mutex lock, oops. 2024-04-14 13:43:20 +02:00
Henrik Rydgård
cf1fd714fd Merge pull request #18786 from hrydgard/release-inputs-on-pause
Release all keys on pause.
2024-01-29 19:21:22 +01:00
Henrik Rydgård
1faef374a9 Strengthen the axis-threshold reduction for related axes a bit. See #17792 2024-01-29 18:50:08 +01:00
Henrik Rydgård
7920d3a44b Release all keys on pause.
Fixes #18767

Not sure about merging for the 1.17 series though, maybe someone really
likes to bring up the pause menu briefly while holding a direction.. we
could actually handle that with some extra logic.
2024-01-29 18:41:43 +01:00
Henrik Rydgård
04ea4987b0 Bring back the old combo behavior, make the new behavior a checkbox (strict combo order). 2024-01-29 18:06:31 +01:00
Henrik Rydgård
3e53d1e895 Joystick input: Fix low-end radius (inverse deadzone) 2023-12-31 16:47:26 +01:00
Henrik Rydgård
706b98a0b9 Joystick: Bias down the axis-to-button threshold if the "co-axis" is active.
This makes it much easier to hit the diagonals in the case where you map
the right stick on your 360 controller to say the DPAD for camera
control in some game.

No setting, let's see if that's required.

Fixes #17792, it should now "just work".
2023-12-31 13:55:04 +01:00
Henrik Rydgård
3895cfff74 Add "Analog trigger threshold" setting, for conversion of analog trigger inputs to digital button inputs. 2023-12-28 13:36:03 +01:00
Henrik Rydgård
33c0052c70 Merge pull request #18597 from hrydgard/combo-key-behavior
Combo key: Only trigger when keys are pressed in the mapped order
2023-12-22 22:52:23 +01:00
Henrik Rydgård
d21b185b5c Combo keys: Only trigger if keys are pressed in the same order 2023-12-21 12:07:14 +01:00
Henrik Rydgård
81923034f6 ControlMapper: Keep track of when inputs were triggered 2023-12-21 12:02:15 +01:00
Henrik Rydgård
16a31c2554 Avoid spamming the keymap lock during input processing 2023-12-21 11:54:30 +01:00
Henrik Rydgård
144ed7a3ab Reduce memory allocations during controller processing 2023-12-21 11:15:40 +01:00
Henrik Rydgård
ee93e4a2ca Batch axis events all the way into ControlMapper 2023-09-29 11:14:19 +02:00
Henrik Rydgård
65a787026d Fix a range check and array size. In reality, probably not a danger. 2023-09-27 17:36:51 +02:00
Henrik Rydgård
72be2f5459 Restore the D-Pad behavior (see #18028) 2023-09-11 11:41:29 +02:00
Henrik Rydgård
be2f81c3eb Controls: Make the analog/digital mapping clash resolution more gentle.
Now takes the time into account, so clashing digital input will only shrink
analog inputs once it's a few seconds old.

Also fixes a bug where if there are both inputs, it was hard to reach
the limits because the digital input itself ended up getting shrunk.

This might help #17860
2023-08-23 18:51:27 +02:00
Henrik Rydgård
a07079bdf9 Timestamp control inputs 2023-08-23 17:52:30 +02:00
Henrik Rydgård
9623f515e7 Add back support for custom buttons to control analog inputs 2023-05-08 10:46:28 +02:00
Henrik Rydgård
b0d05a5a7c Remove some logic that did not do the right thing 2023-05-02 23:51:40 +02:00
Henrik Rydgård
c037f6731d Better (but not great) workaround for key bindings that pop up dialogs. 2023-05-02 21:36:17 +02:00
Henrik Rydgård
4bb7c05132 Remove some unnecessary state clearing 2023-04-20 11:00:19 +02:00
Henrik Rydgård
7594ae8785 Resurrect and refactor the AxisSwap feature. Fixes #17292 2023-04-20 10:53:11 +02:00
Henrik Rydgård
9612bff2ac Properly fix the analog limiter feature ("lightly"). 2023-04-15 19:56:27 +02:00
Henrik Rydgård
23c940370e abs->fabsf. Might fix #17284 2023-04-15 10:13:57 +02:00