Henrik Rydgård
c7c7e0a36d
Fix the AxisSwap feature - had a double mutex lock, oops.
2024-04-14 13:43:20 +02:00
Henrik Rydgård
cf1fd714fd
Merge pull request #18786 from hrydgard/release-inputs-on-pause
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Release all keys on pause.
2024-01-29 19:21:22 +01:00
Henrik Rydgård
1faef374a9
Strengthen the axis-threshold reduction for related axes a bit. See #17792
2024-01-29 18:50:08 +01:00
Henrik Rydgård
7920d3a44b
Release all keys on pause.
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Fixes #18767
Not sure about merging for the 1.17 series though, maybe someone really
likes to bring up the pause menu briefly while holding a direction.. we
could actually handle that with some extra logic.
2024-01-29 18:41:43 +01:00
Henrik Rydgård
04ea4987b0
Bring back the old combo behavior, make the new behavior a checkbox (strict combo order).
2024-01-29 18:06:31 +01:00
Henrik Rydgård
3e53d1e895
Joystick input: Fix low-end radius (inverse deadzone)
2023-12-31 16:47:26 +01:00
Henrik Rydgård
706b98a0b9
Joystick: Bias down the axis-to-button threshold if the "co-axis" is active.
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This makes it much easier to hit the diagonals in the case where you map
the right stick on your 360 controller to say the DPAD for camera
control in some game.
No setting, let's see if that's required.
Fixes #17792 , it should now "just work".
2023-12-31 13:55:04 +01:00
Henrik Rydgård
3895cfff74
Add "Analog trigger threshold" setting, for conversion of analog trigger inputs to digital button inputs.
2023-12-28 13:36:03 +01:00
Henrik Rydgård
33c0052c70
Merge pull request #18597 from hrydgard/combo-key-behavior
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Combo key: Only trigger when keys are pressed in the mapped order
2023-12-22 22:52:23 +01:00
Henrik Rydgård
d21b185b5c
Combo keys: Only trigger if keys are pressed in the same order
2023-12-21 12:07:14 +01:00
Henrik Rydgård
81923034f6
ControlMapper: Keep track of when inputs were triggered
2023-12-21 12:02:15 +01:00
Henrik Rydgård
16a31c2554
Avoid spamming the keymap lock during input processing
2023-12-21 11:54:30 +01:00
Henrik Rydgård
144ed7a3ab
Reduce memory allocations during controller processing
2023-12-21 11:15:40 +01:00
Henrik Rydgård
ee93e4a2ca
Batch axis events all the way into ControlMapper
2023-09-29 11:14:19 +02:00
Henrik Rydgård
65a787026d
Fix a range check and array size. In reality, probably not a danger.
2023-09-27 17:36:51 +02:00
Henrik Rydgård
72be2f5459
Restore the D-Pad behavior (see #18028 )
2023-09-11 11:41:29 +02:00
Henrik Rydgård
be2f81c3eb
Controls: Make the analog/digital mapping clash resolution more gentle.
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Now takes the time into account, so clashing digital input will only shrink
analog inputs once it's a few seconds old.
Also fixes a bug where if there are both inputs, it was hard to reach
the limits because the digital input itself ended up getting shrunk.
This might help #17860
2023-08-23 18:51:27 +02:00
Henrik Rydgård
a07079bdf9
Timestamp control inputs
2023-08-23 17:52:30 +02:00
Henrik Rydgård
9623f515e7
Add back support for custom buttons to control analog inputs
2023-05-08 10:46:28 +02:00
Henrik Rydgård
b0d05a5a7c
Remove some logic that did not do the right thing
2023-05-02 23:51:40 +02:00
Henrik Rydgård
c037f6731d
Better (but not great) workaround for key bindings that pop up dialogs.
2023-05-02 21:36:17 +02:00
Henrik Rydgård
4bb7c05132
Remove some unnecessary state clearing
2023-04-20 11:00:19 +02:00
Henrik Rydgård
7594ae8785
Resurrect and refactor the AxisSwap feature. Fixes #17292
2023-04-20 10:53:11 +02:00
Henrik Rydgård
9612bff2ac
Properly fix the analog limiter feature ("lightly").
2023-04-15 19:56:27 +02:00
Henrik Rydgård
23c940370e
abs->fabsf. Might fix #17284
2023-04-15 10:13:57 +02:00