Commit Graph

38371 Commits

Author SHA1 Message Date
Henrik Rydgård
2cdcc413b7 Merge pull request #17898 from unknownbrackets/irjit-vfputemps
irjit: Cleanup/purge FPU/VFPU temps
2023-08-13 21:08:00 +02:00
Henrik Rydgård
5dcd14b17a Merge pull request #17901 from unknownbrackets/riscv-disasm
riscv: Add debug log of block disasm
2023-08-13 21:07:37 +02:00
Henrik Rydgård
7127ebbb47 Merge pull request #17897 from hrydgard/opengl-separate-present-take-2
OpenGL: Separate submit and present, take 2
2023-08-13 21:05:10 +02:00
Unknown W. Brackets
f03cd0b2ad Merge pull request #17899 from unknownbrackets/riscv-minor
Minor RISC-V cleanups, frame profiler fix
2023-08-13 11:19:42 -07:00
Henrik Rydgård
d6cdb6e5d9 Merge pull request #17900 from unknownbrackets/irjit-vsgelt
irjit: Implement vsge/vslt
2023-08-13 19:59:14 +02:00
Unknown W. Brackets
23c79f8e7f irjit: Implement vsge/vslt.
These are not ideal especially for SIMD, but they do work.
Improves performance in Silent Hill on RISC-V by like 20%.
2023-08-13 10:40:47 -07:00
Unknown W. Brackets
5d20f2aabd irjit: Simplify VecDo3. 2023-08-13 10:40:47 -07:00
Unknown W. Brackets
2b36e0a625 irjit: ZeroFpCond -> FpCondFromReg.
We already have a zero reg, so this is more useful and symmetrical.
2023-08-13 10:40:47 -07:00
Unknown W. Brackets
2bb67db43c riscv: Switch to the logBlocks model for disasm. 2023-08-13 10:37:21 -07:00
Unknown W. Brackets
8c036a889d riscv: Add debug log of block disasm. 2023-08-13 10:32:04 -07:00
Unknown W. Brackets
e51eca9eee UI: Fix frame profiler. 2023-08-13 10:21:08 -07:00
Unknown W. Brackets
41cddce167 TexCache: Encourage vectorization.
This gets clang to vectorize on RISC-V V, although it looks suboptimal
(probably faster than not using vector, though.)  Also improves other
platforms, but our specializations seem better.
2023-08-13 10:21:04 -07:00
Unknown W. Brackets
7cc6c5fa62 riscv: Fix load error w/o pointerify. 2023-08-13 10:20:28 -07:00
Unknown W. Brackets
be938a850b riscv: Remove FMul safety check.
Let's just see if everything's right, this bloats multiplies a lot.
Doesn't seem to impact perf a lot, though.
2023-08-13 10:20:20 -07:00
Unknown W. Brackets
fa53b80574 irjit: Cleanup/purge FPU/VFPU temps.
A lot of cases are followed by an FMov that just moved the temp to a
regular register, from VFPU instructions playing safe about overlaps.
2023-08-13 10:14:10 -07:00
Henrik Rydgård
e651d6e59f Finish the separation of EndFrame and Present. 2023-08-13 18:40:35 +02:00
Henrik Rydgård
377704f195 OpenGL: Split submit and presentation into two tasks, but schedule them together 2023-08-13 18:40:35 +02:00
Henrik Rydgård
86fcb28d4d Remove "bool retainControl_" for simplicity. Not needed. 2023-08-13 18:40:35 +02:00
Henrik Rydgård
f7b8075d05 Merge pull request #17896 from hrydgard/frame-timing-struct
Frame timing struct
2023-08-13 18:20:00 +02:00
Henrik Rydgård
a84cb357dc Comment fixes, adjust a couple of sleeps 2023-08-13 17:57:46 +02:00
Henrik Rydgård
7bb1914fd3 Add FrameTiming.cpp/h (with no real contents) 2023-08-13 17:57:43 +02:00
Henrik Rydgård
b84091f1d2 Merge pull request #17895 from hrydgard/ini-file-fix
IniFile: Store sections in unique_ptrs, instead of directly.
2023-08-13 14:01:34 +02:00
Henrik Rydgård
cf83be8b3c Very small memory leak fix 2023-08-13 13:55:51 +02:00
Henrik Rydgård
d82ecf1d3e IniFile: Store sections in unique_ptrs, instead of directly.
This fixes an issue when you create two sections consecutively and
retain pointers to them, and then modify them, such as happens in the
postshader ini initialization. Previously, one of the section pointers
could get invalidated since the section vector got resized. Now, the
pointed-to sections don't move around in memory, only the list of them
does.
2023-08-13 13:41:43 +02:00
Henrik Rydgård
2a74a0b98a Merge pull request #17893 from unknownbrackets/riscv-blocklink
riscv: Enable block linking
2023-08-13 12:40:39 +02:00