Commit Graph

38371 Commits

Author SHA1 Message Date
Henrik Rydgård
731d9b6d59 Merge branch 'master' into Font-ltn12-hack 2023-08-17 14:47:46 +02:00
Henrik Rydgård
1cf2a161a0 Replace the notifications with a bare-bones progress bar 2023-08-17 14:42:25 +02:00
sum2012
e00a41702c Add GamedataInstall of osm
fix #14688
2023-08-17 14:22:30 +02:00
Henrik Rydgård
07658ef41a Merge pull request #17916 from hrydgard/frame-stats-all-backends
Frame time history: Write timestamps into it from all backends
2023-08-16 12:51:41 +02:00
Henrik Rydgård
691c8b8d8d Write to the frame time history from the other backends too. Needed for the upcoming timing code. 2023-08-16 12:22:49 +02:00
Henrik Rydgård
572595cc7b Refactor: Lift the frame time history data up one level into thin3d 2023-08-16 11:45:26 +02:00
Henrik Rydgård
08cf6e3108 Merge pull request #17913 from hrydgard/sce-display-cleanup
sceDisplay/FrameTiming: Add comments, move some stuff around, get rid of some indentation
2023-08-16 11:08:03 +02:00
Unknown W. Brackets
b30daa5760 riscv: Centralize state of regcaches. 2023-08-15 21:51:38 -07:00
Bashar Astifan
e2a1db533f Cleanup unnecessary preprocessors
`DoesVersionMatchWindows` will return true by default for UWP when `greater` is true.
2023-08-16 02:35:54 +04:00
Bashar Astifan
b546ee15e4 Update OSVersion.cpp
- Re-adding `GetVersionFromKernel32` to the original function as it's used in settings (will find better way later to merge two functions in one).
- UWP should always return true when `greater` is true.
2023-08-15 23:42:37 +04:00
Bashar Astifan
6522a490e0 [Windows] OSVersion improvements 2023-08-15 23:17:13 +04:00
Bashar Astifan
ee3d466a0a Merge branch 'master' of https://github.com/basharast/ppsspp 2023-08-15 21:52:53 +04:00
Henrik Rydgård
ef2d7a810a Add comments, move some stuff around, get rid of some indentation. No functionality change. 2023-08-15 18:34:06 +02:00
Henrik Rydgård
8e013b310c Merge pull request #17912 from GABO1423/master
(UWP) Remove Win32/x86 Support
2023-08-15 10:08:48 +02:00
Bashar Astifan
63452c420e removing pragma once
I moved `#pragma once` when the code was in `LaunchItem.h` to here and I'm not sure if this may cause on some cases unresolved symbols.. I was getting this error in my temp project and after removing this, didn't appear again.. it might be VS issue.. but it's not to be here required anyway
2023-08-15 04:49:03 +04:00
Henrik Rydgård
9f26991929 Merge pull request #17911 from hrydgard/libretro-d3d11-buildfix
libretro/D3D11: Attempt at fixing a build error
2023-08-15 01:31:03 +02:00
GABO1423
8cfe46eed0 (UWP) Remove Win32/x86 Support 2023-08-14 18:57:31 -04:00
Henrik Rydgård
5959481a3e libretro D3D11: Attempt at fixing a build error 2023-08-15 00:30:36 +02:00
Henrik Rydgård
b9b7342ffd Merge pull request #17350 from basharast/master
UWP Improvements
2023-08-14 15:54:04 +02:00
Henrik Rydgård
3b07117d19 Merge pull request #17908 from hrydgard/remove-support-android-x86-32
Android: Remove support for 32-bit x86 builds
2023-08-14 15:48:29 +02:00
Henrik Rydgård
a099a8d32c Remove the CI build too, duh 2023-08-14 13:59:49 +02:00
Henrik Rydgård
ef28920179 Android: Remove support for 32-bit x86 builds 2023-08-14 13:47:55 +02:00
Henrik Rydgård
e506ca25f8 Merge pull request #17903 from hrydgard/present-types-refactor
Present modes refactor
2023-08-14 13:12:09 +02:00
Bashar Astifan
94a580851d Correct 'manifest' files formating 2023-08-14 14:33:47 +04:00
Henrik Rydgård
d1b6aa7faa SoftGPU headless crashfix 2023-08-14 11:23:28 +02:00