Henrik Rydgard
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28ae840abe
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Pipelines, samplers, description sets, oh my
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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01e3fbae95
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Fix clearing bug, add FIFO_RELAXED flag, etc
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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ddb36a35a0
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Some descriptor binding fixes
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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906b259a85
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First PSP shaders actually compile
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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4063f7e0db
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Fill out GPU_Vulkan.cpp with what's mostly a copy of GLES_GPU.cpp
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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cfcfd406fc
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Start porting TextureCache. Lots of stubbing going on.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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5216a24590
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Back to work on the PSP renderer
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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56e358aa24
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Show Vulkan information in system information.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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776439d706
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Per-frame descriptor pools. Safe-delete more types.
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2016-03-20 19:30:11 +01:00 |
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Henrik Rydgard
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d7e8f8433f
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Support multiple texture formats
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2016-03-20 19:29:03 +01:00 |
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Henrik Rydgard
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e89a7f0c67
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Update VulkanContext
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2016-03-20 19:26:41 +01:00 |
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Henrik Rydgard
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cfbecf5071
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More progress
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2016-03-20 19:26:41 +01:00 |
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Henrik Rydgard
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4ddca8607f
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Further vulkan stuff
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2016-03-20 19:26:12 +01:00 |
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Henrik Rydgard
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83a5313a06
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More fixes
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2016-03-20 19:26:12 +01:00 |
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Henrik Rydgard
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73d6d2dc72
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More vulkan in thin3d
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2016-03-20 19:25:53 +01:00 |
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Henrik Rydgard
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847cab231f
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Fixes in VulkanContext
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2016-03-20 19:25:30 +01:00 |
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Henrik Rydgard
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2a449f78bb
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More vulkan fixing
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2016-03-20 19:25:30 +01:00 |
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Henrik Rydgard
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eedd81988c
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Implement a trivial SPIR-V disassembler, just for fun
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2016-03-20 19:18:35 +01:00 |
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Henrik Rydgard
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c64064024d
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Initial vulkan code.
This was squashed from nine commits but using old versions of Vulkan.
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2016-03-20 19:18:35 +01:00 |
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Henrik Rydgård
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54a37f9bb8
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Merge pull request #8591 from unknownbrackets/thin3d
Use thin3d for softgpu drawing (+thin3d improvements)
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2016-03-20 18:06:53 +01:00 |
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Henrik Rydgard
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4c0e6d0138
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Some renaming, fixes and tweaks to the gl_lost mechanism, which is again needed
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2016-03-17 21:30:16 +01:00 |
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Henrik Rydgard
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5ad772a8bf
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Further fixes to Java EGL support
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2016-03-17 19:42:59 +01:00 |
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Henrik Rydgard
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c8457d39ed
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Fix a bunch of compiler warnings, delete some unused code
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2016-03-13 15:17:31 +01:00 |
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Henrik Rydgard
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b94572e3ba
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Assorted cleanup
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2016-03-13 15:17:31 +01:00 |
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Unknown W. Brackets
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8a9e30f833
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UI: Wait for the specific game info item to finish.
In case we have slow-loading ones.
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2016-03-06 14:49:16 -08:00 |
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