Commit Graph

1625 Commits

Author SHA1 Message Date
Henrik Rydgård
c3fab33354 Revert "Remove default SDK version from project files"
Seems to have been the wrong thing to do, see:
https://developercommunity.visualstudio.com/content/problem/140294/windowstargetplatformversion-makes-it-impossible-t.html

Though due to the bug described there, there's no perfect solution, just
some ugly ones (which I might try later). Anyway, I guess most people
will move on to VS 2019 anyway..

This reverts commit 056494522e.
2019-05-09 23:58:23 +02:00
Henrik Rydgård
989b564fa4 Game server: Reject bad URLs 2019-05-07 21:47:50 +02:00
driver1998
0aa33d53c0 Disable features not available on Windows ARM32/ARM64
ARM32: OpenGL & DirectInput
ARM64: OpenGL
2019-05-04 22:45:16 +08:00
driver1998
04744f28d6 Fix ssize_t in libzip for Windows ARM64 2019-05-04 22:45:16 +08:00
driver1998
392918d7ef Add Crash() for Windows ARM64 2019-05-04 22:45:15 +08:00
driver1998
5072584781 Fix neon headers for MSVC ARM64
MSVC uses arm64_neon.h for ARM64, arm_neon.h is ARM32 only.
2019-05-04 22:45:15 +08:00
driver1998
763b85d723 Update Visual Studio project files for Windows ARM32/ARM64 2019-05-04 22:45:15 +08:00
LunaMoo
056494522e Remove default SDK version from project files 2019-04-27 23:01:41 +02:00
LunaMoo
280f7fec39 Fix VS2019 builds and remove _xp dependency
(drops Win XP support, allows latest SDK etc.)
2019-04-25 23:56:55 +02:00
Henrik Rydgård
ed1aa74827 Address feedback from #11936 (support memory types without CACHED as a backup) 2019-03-26 10:39:51 +01:00
Henrik Rydgård
60889767bf Vulkan: Request cached memory for readbacks. First try coherent too but also support non-coherent cached memory.
Should speed up readbacks slightly.

This is just a common sense optimization, I haven't measured it. Writes to
coherent non-cached memory is OK due to hardware write combining, but for
reads you really want cached to avoid a memory transaction for every
single read (instead reading full cache lines).
2019-03-25 21:40:25 +01:00
Unknown W. Brackets
c7c45f0aca http: Fix warning on compare in url decode. 2019-03-23 07:25:58 -07:00
Henrik Rydgård
b0048525a1 Merge pull request #11884 from hrydgard/vulkan-buffer-usage
Vulkan: Tighten up push buffer usage flags a little bit.
2019-03-18 11:17:49 +01:00
Henrik Rydgård
7790e61b12 Merge pull request #11866 from unknownbrackets/keyup
UI: Pass touch/button releases to all screens
2019-03-18 11:16:35 +01:00
Henrik Rydgård
1ab9f6cc95 Merge pull request #11883 from hrydgard/windows-fp-precise
Windows: Change FP model to Precise. See #11382
2019-03-18 11:16:19 +01:00
Unknown W. Brackets
a99549c451 UI: Avoid using game info cache in savedata sort.
It can change mid-sort causing the sorting results to be inconsistent,
which will crash many implementations of std::stable_sort.

Also, fix an issue where it kept resorting after it didn't need to and
make it strictly ordered for equal dates/sizes.

Fixes #11892.
2019-03-17 06:34:21 -07:00
Henrik Rydgård
06b04f65a0 Vulkan: Narrow down buffer usage flags a little bit. 2019-03-14 12:41:39 +01:00
Henrik Rydgård
4d5af330a7 Windows: Change FP model to Precise. See #11384 2019-03-14 10:59:35 +01:00
Henrik Rydgård
7362cccee4 Vulkan subpass dependencies: Handle VK_IMAGE_LAYOUT_UNDEFINED without debug-asserting. 2019-03-12 22:34:41 +01:00
Henrik Rydgård
624587c594 Fix a VK validation failure when opening the homebrew menu 2019-03-11 16:42:41 +01:00
Unknown W. Brackets
1205753289 UI: Pass touch/button releases to all screens.
This way, if you go into a menu and release a button, it still gets
noticed.  This also goes for axis centering (and therefore vkeys.)

Also, move TOUCH_RELEASE_ALL to all screen switches.
2019-03-03 17:50:54 -08:00
Henrik Rydgård
2d5acc83b6 Use MSG_NOSIGNAL for some more send() calls. Didn't fix anything though.
See #11853
2019-03-01 08:35:35 +01:00
Henrik Rydgård
1f4c1cee2d Disable more texcoord math on terrible-precision PowerVR (it's really awful). Fixes #9189. 2019-02-26 10:39:17 +01:00
Henrik Rydgård
0cd3ac06d0 Avoid trying to create a FileLoader for empty filenames
Assorted cleanup
2019-02-25 21:35:51 +01:00
Henrik Rydgård
c1427f5981 VulkanImage: Fix issue where we'd try to free dedicated allocations from the allocator_ instead of Vulkan directly.
Snuck in some minor cleanups.
2019-02-24 22:23:26 +01:00