Henrik Rydgård
0c243ee139
Nassau's new fonts. Replaces #13753
2020-12-08 10:20:13 +01:00
Henrik Rydgård
b89978701e
Merge pull request #13747 from Panderner/more-games-to-requirebufferedrendering
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Add more games to RequireBufferedRendering
2020-12-08 00:21:44 +01:00
Henrik Rydgård
089a8065ca
Another Ghosts'n'Goblins game ID.
2020-12-07 09:15:56 +01:00
Panderner
f05633b6db
Add more games to RequireBufferedRendering
2020-12-07 09:23:48 +08:00
Paul Adrian Bucu
89aa4452b9
Add games that requires buffered rendering
2020-12-07 01:06:56 +08:00
Henrik Rydgård
2399c5f90e
Use the double precision sincos for Hitman RBA 1 too. See #13706
2020-12-05 10:21:11 +01:00
Henrik Rydgård
75bdb5ff17
Switch to nassau-tk's latest Korean font. See issue #13190
2020-11-30 16:51:37 +01:00
nassau-tk
b5e2300770
Change ltn x font ( #13721 )
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* ltn0/2 a little fix.
* Modified ltn8~15.pgf (Small Latin)
This modified fonts will solved #9466.(QIX++)
And,It will solved the few part of #2788 too.(Example:LUNAR)
2020-11-29 13:02:21 +01:00
Henrik Rydgård
92bfb0fd70
Two more Ghosts & Goblins game IDs for compat.ini
2020-11-28 16:13:36 +01:00
Henrik Rydgård
d5fe6154b5
Enable color reinterpret for Ultimate Ghosts & Goblins
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The game uses it by accident probably, but whatever - it's a clean fix.
Fixes, but only for "modern" APIs, #13717 .
2020-11-27 23:52:33 +01:00
Henrik Rydgård
6e2447d80a
Update lang submodule
2020-11-25 20:47:25 +01:00
Henrik Rydgård
9e4c7c84ac
Only use double precision sincos in Hitman Reborn Battle Arena 2. See #12900
2020-11-23 23:51:07 +01:00
nassau-tk
388ac3c9ae
Update jpn0.pgf
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Oops! I'm sorry!! I uploaded wrong file at #13696 . This file is correct.
Fixes #13702
2020-11-23 09:14:15 +01:00
iota97
16e54c6300
Clean up psp_color shader
2020-11-22 20:28:17 +01:00
nassau-tk
f1a3ba7f56
Update jpn0.pgf (manually merged from commit #13683 )
2020-11-22 19:39:18 +01:00
Henrik Rydgård
52c31fb0fc
Update lang submodule
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also pspautotests, but it's not used in the build.
2020-11-22 19:15:02 +01:00
Henrik Rydgård
b32de97d43
Merge pull request #13590 from nassau-tk/change-ltnX-font
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Modified "ltn0/1/2/3/4/5/6/7 .pgf"
2020-11-22 18:56:37 +01:00
nassau-tk
737e0d55d4
Modified "ltn0/1/2/3/4/5/6/7 .pgf"
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Updated more good size.
2020-11-23 01:56:12 +09:00
sergioroprado
ac1bb785c5
Update gamecontrollerdb.txt
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Add support to Nintendo Switch Joy-cons. See https://github.com/hrydgard/ppsspp/issues/13651
2020-11-10 20:33:40 -03:00
Henrik Rydgård
6310af25fa
Get shader color write masking going on all backends.
2020-11-08 23:45:47 +01:00
Henrik Rydgård
9105249901
Add compat flag for reinterpret shader, also disable on platforms that can't support it yet
2020-11-08 11:32:55 +01:00
Henrik Rydgård
21830d4984
Bugfix last commit
2020-11-02 16:22:20 +01:00
Henrik Rydgård
ce4ee010ac
Apparently only MSVC can handle the ambiguity.
2020-11-02 11:45:47 +01:00
nassau-tk
06b0e33839
Modified "ltn0/2/4/6 .pgf"
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I tried made "ltn0.pgf/ltn2.pgf/ltn4.pgf/ltn6.pgf" files.
2020-11-01 01:02:35 +09:00
nassau-tk
41ee5fbd93
Modified "ltn1/3/5/7 .pgf"
2020-10-28 23:32:47 +09:00