Commit Graph

1160 Commits

Author SHA1 Message Date
Henrik Rydgård
0c243ee139 Nassau's new fonts. Replaces #13753 2020-12-08 10:20:13 +01:00
Henrik Rydgård
b89978701e Merge pull request #13747 from Panderner/more-games-to-requirebufferedrendering
Add more games to RequireBufferedRendering
2020-12-08 00:21:44 +01:00
Henrik Rydgård
089a8065ca Another Ghosts'n'Goblins game ID. 2020-12-07 09:15:56 +01:00
Panderner
f05633b6db Add more games to RequireBufferedRendering 2020-12-07 09:23:48 +08:00
Paul Adrian Bucu
89aa4452b9 Add games that requires buffered rendering 2020-12-07 01:06:56 +08:00
Henrik Rydgård
2399c5f90e Use the double precision sincos for Hitman RBA 1 too. See #13706 2020-12-05 10:21:11 +01:00
Henrik Rydgård
75bdb5ff17 Switch to nassau-tk's latest Korean font. See issue #13190 2020-11-30 16:51:37 +01:00
nassau-tk
b5e2300770 Change ltn x font (#13721)
* ltn0/2 a little fix.

* Modified ltn8~15.pgf (Small Latin)

This modified fonts will solved #9466.(QIX++)
And,It will solved the few part of #2788 too.(Example:LUNAR)
2020-11-29 13:02:21 +01:00
Henrik Rydgård
92bfb0fd70 Two more Ghosts & Goblins game IDs for compat.ini 2020-11-28 16:13:36 +01:00
Henrik Rydgård
d5fe6154b5 Enable color reinterpret for Ultimate Ghosts & Goblins
The game uses it by accident probably, but whatever - it's a clean fix.

Fixes, but only for "modern" APIs, #13717.
2020-11-27 23:52:33 +01:00
Henrik Rydgård
6e2447d80a Update lang submodule 2020-11-25 20:47:25 +01:00
Henrik Rydgård
9e4c7c84ac Only use double precision sincos in Hitman Reborn Battle Arena 2. See #12900 2020-11-23 23:51:07 +01:00
nassau-tk
388ac3c9ae Update jpn0.pgf
Oops! I'm sorry!! I uploaded wrong file at #13696. This file is correct.

Fixes #13702
2020-11-23 09:14:15 +01:00
iota97
16e54c6300 Clean up psp_color shader 2020-11-22 20:28:17 +01:00
nassau-tk
f1a3ba7f56 Update jpn0.pgf (manually merged from commit #13683) 2020-11-22 19:39:18 +01:00
Henrik Rydgård
52c31fb0fc Update lang submodule
also pspautotests, but it's not used in the build.
2020-11-22 19:15:02 +01:00
Henrik Rydgård
b32de97d43 Merge pull request #13590 from nassau-tk/change-ltnX-font
Modified "ltn0/1/2/3/4/5/6/7 .pgf"
2020-11-22 18:56:37 +01:00
nassau-tk
737e0d55d4 Modified "ltn0/1/2/3/4/5/6/7 .pgf"
Updated more good size.
2020-11-23 01:56:12 +09:00
sergioroprado
ac1bb785c5 Update gamecontrollerdb.txt
Add support to Nintendo Switch Joy-cons. See https://github.com/hrydgard/ppsspp/issues/13651
2020-11-10 20:33:40 -03:00
Henrik Rydgård
6310af25fa Get shader color write masking going on all backends. 2020-11-08 23:45:47 +01:00
Henrik Rydgård
9105249901 Add compat flag for reinterpret shader, also disable on platforms that can't support it yet 2020-11-08 11:32:55 +01:00
Henrik Rydgård
21830d4984 Bugfix last commit 2020-11-02 16:22:20 +01:00
Henrik Rydgård
ce4ee010ac Apparently only MSVC can handle the ambiguity. 2020-11-02 11:45:47 +01:00
nassau-tk
06b0e33839 Modified "ltn0/2/4/6 .pgf"
I tried made "ltn0.pgf/ltn2.pgf/ltn4.pgf/ltn6.pgf" files.
2020-11-01 01:02:35 +09:00
nassau-tk
41ee5fbd93 Modified "ltn1/3/5/7 .pgf" 2020-10-28 23:32:47 +09:00