Henrik Rydgård
62a6f351d5
Initial work on depth copies
2023-02-15 07:35:07 +01:00
Henrik Rydgård
236611ac16
Initial implementation of depth readback for Syphon Filter. Fixes the lens flares.
2023-02-04 13:54:57 +01:00
sum2012
a6b1b79b72
oop
2023-01-22 14:06:58 +08:00
sum2012
f7716d5929
Add Warriors Orochi to [ReportSmallMemStick]
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in compat.ini
Close #16827
2023-01-22 11:16:44 +08:00
Henrik Rydgård
b118ffadea
Add workaround for hung music notes in Rockman Dash 2
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Fixes #11442 . Or at least should, I haven't tested this, just followed the
discussion in the issue.
According to this issue, this is a game bug that happens on real hardware
too, due to a lousy job porting the game to the PSP, most likely, which has
different ADSR (note envelope) behavior.
2023-01-12 11:33:59 +01:00
Henrik Rydgård
b657bf36ef
Eliminate readbacks in the DTM Race Driver series.
2023-01-03 00:29:09 +01:00
Henrik Rydgård
2daba57c79
Don't set "SecondaryTextureCache" compat option for Final Fantasy Tactics.
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See https://github.com/hrydgard/ppsspp/issues/16638#issuecomment-1365922822
2022-12-27 16:56:42 +01:00
Henrik Rydgård
c25e563d13
Fix rendering of lines with the same x/y but different z.
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Also enabled centered lines in WebFest homebrew.
2022-12-26 18:16:54 +01:00
Henrik Rydgård
0aa506cab5
Add the Toca Race Driver games to [OldAdrenoPixelDepthRoundingGL] compat workaround.
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See #16638 , reported by Gamemulatorer
2022-12-23 11:22:35 +01:00
sum2012
1386aad04a
Merge branch 'master' into Font-ltn12-hack
2022-12-15 20:06:33 +08:00
Henrik Rydgård
f7e28d1ba3
compat.ini: Add MX vs ATV to "ForceLowerResolutionForEffectsOff".
2022-12-13 08:47:53 +01:00
Henrik Rydgård
7aab096791
LittleBigPlanet: Compat flag to work around smoke rendering problem
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See #16030
Hopefully just for the release. There might be a tweak of our heuristics
that can fix it too, but much riskier at this point.
2022-12-07 13:29:47 +01:00
Henrik Rydgård
8e50eb31fb
Add missing IDs
2022-12-04 00:06:28 +01:00
Henrik Rydgård
8567416be6
Force "Lower resolution for effects" off in Ratchet & Clank and a few other games
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It breaks or just makes things look terrible in these games, so no
reason to allow it.
An alternative for this would be to remove the option entirely, and only
use it though the ForceLowerResolutionForEffectsOn flag instead.
2022-12-03 23:35:54 +01:00
Henrik Rydgård
21647cd3c1
Blind workaround for Shining Ark circle button problem
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Seems the game might not handle the case of confirm button being set to
cross properly, so force it to circle if this game is running.
Fixes #15663 (hopefully..)
2022-11-27 23:32:43 +01:00
Henrik Rydgård
0b375bb357
Colin McRae: Use compat flag to avoid GPU readbacks for VRAM->VRAM copies.
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Improves performance when the sun is visible, see #7810
2022-11-26 18:53:13 +01:00
Henrik Rydgård
23590a6dd0
Force LowerResolutionForEffects in Motorstorm, looks just fine
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See #16429
2022-11-24 18:15:56 +01:00
Henrik Rydgård
9bc0d662c9
Add more affected games to compat setting. Reorder checks, and check vendor flag.
2022-11-24 10:09:47 +01:00
Henrik Rydgård
39f2ddd128
Add compat flag / bug check for games on old Adreno/GL affected by #16015
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See #16015
Partly derived from https://github.com/hrydgard/ppsspp/compare/master...unknownbrackets:ppsspp:adreno-deadlock
But this one surgically activates it only for the known affected games, to avoid any additional
performance regressions in the release.
Entirely untested.
2022-11-24 10:05:35 +01:00
Henrik Rydgård
9482578fbb
Twinbee Portable: Add config flag to avoid the system languages the game doesn't work with
2022-11-13 23:37:56 +01:00
Henrik Rydgård
200c055823
libretro fix, more games
2022-11-06 18:59:31 +01:00
Henrik Rydgård
95cb358fbf
Change the "Retain changed textures" option into a compat.ini option.
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This option benefits so few games and can hurt others, so that it's
better that we specifically enable it for known cases like Popolocrois.
2022-11-06 17:28:50 +01:00
sum2012
0e52856faf
Merge remote-tracking branch 'upstream/master' into Font-ltn12-hack
2022-10-16 07:27:12 +08:00
Unknown W. Brackets
f24edbe8a8
Compat: Remove DisableRangeCulling.
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This hack was used because culling previously incorrectly handled Z, which
was fixed in #14833 .
2022-10-04 22:19:40 -07:00
Henrik Rydgård
a72a425df6
Use compat.ini to avoid readbacks in Silent Hill: Shattered Memories as well.
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NOTE: I'm not 100% convinced this is ok, there might be CPU graphics manipulations here.
But in practice, in the current state where shadows don't work, it'll do.
Thanks mrfixit2001.
2022-09-30 00:03:00 +02:00