daniel229
3d56e952f9
add files include in CMakeLists.txt and Android.mk.
2014-12-05 15:24:39 +08:00
Sacha
ee0c593258
Fix Android.
2014-11-12 03:19:46 +10:00
Unknown W. Brackets
71106328dc
And fix an issue building on Android.
2014-10-31 10:11:47 -07:00
Henrik Rydgard
d24abb3af0
More GetPointer cleanup. memCardDirectory->memStickDirectory.
2014-10-19 23:20:51 +02:00
Martin Foo
b8d6a64f7a
Compatibility ndk r9d armeabi-v7a-hard APP_ABI building.
2014-10-14 20:24:09 +08:00
Unknown W. Brackets
cb6634f54b
Add udis86 b24baf1 (1.7.3?), not yet used.
...
Linked even on arm to avoid dependency complexity, might skip later.
2014-10-11 09:30:29 -07:00
Unknown W. Brackets
e4792116a7
Initial attempt at a compat report screen.
2014-09-27 16:41:33 -07:00
Henrik Rydgard
a4ae0f951a
Move spline generation to SplineCommon, make SplineDX9.cpp identical to Spline.cpp (merge later somehow)
2014-09-13 15:13:34 +02:00
Henrik Rydgard
19a9c4481f
Move GLES' SoftwareTransform to Common
2014-09-13 13:27:42 +02:00
Henrik Rydgard
37e3cf362f
Move vertexdecoder files into GPU/Common
2014-09-12 02:00:32 +02:00
Unknown W. Brackets
8c229e00b4
d3d: Begin centralizing framebuffer management.
2014-09-09 08:12:42 -07:00
Unknown W. Brackets
94c1271761
Add an experiment with using a texture for tests.
...
Using an option for now so it's easy to test, if it works well we can
maybe remove the option.
2014-09-07 10:04:57 -07:00
Henrik Rydgard
0f973a3276
Get it running on Android again
2014-08-23 09:48:08 +02:00
daniel229
1ff9507f7c
Add sceUsbGps module
2014-08-13 00:11:26 +08:00
Henrik Rydgard
75b9da3e96
Update submodules and fix a warning
2014-07-20 17:16:02 +02:00
Henrik Rydgard
122fa17d74
Fix android build
2014-06-22 18:37:18 +02:00
Sacha
4ed944a576
Remove redundant armv7 defines.
2014-06-11 15:15:39 +10:00
Unknown W. Brackets
089ee41d9c
Implement a very basic stencil upload.
...
This is not fast or efficient, but works.
2014-05-31 21:48:09 -07:00
Henrik Rydgard
ee150fadbb
Update CMake and Android build
2014-05-27 22:09:23 +02:00
Unknown W. Brackets
b9ede6aade
Add a class to create helper threads from HLE.
...
This should be usable from sceIo as well.
2014-05-22 23:38:21 -07:00
Unknown W. Brackets
6ccae8f5a7
x86jit: Use a faster safemem fallback.
...
Really helps performance in games that use uncached addresses a lot,
without really impacting performance of most games which don't.
Of course, fastmem is faster.
2014-05-06 08:05:12 -07:00
raven02
8ed82f3d25
Fixes #5779 with new PSPScreenShotDiag class
2014-04-30 19:28:05 +08:00
Unknown W. Brackets
701171f75a
Merge remote-tracking branch 'upstream/no-light-cache'
2014-04-21 22:40:21 -07:00
Unknown W. Brackets
63c00878d0
Buildfix for Android armv6.
2014-04-21 07:46:17 -07:00
Henrik Rydgard
fddc0e74b6
Buildfix non-windows platforms
2014-04-21 12:51:20 +02:00