Unknown W. Brackets
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f6a1ffdd14
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Update zstd to 1.5.0.
This improves GE frame dump compression speed and ZIM load speed.
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2021-05-16 11:15:24 -07:00 |
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Henrik Rydgård
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025bcb1673
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Introduce Path, start using it all over the place.
Still lots left to convert!
Convert GetSysDirectory to return Path.
More buildfixing
Remove unnecessary Path( constructors
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2021-05-13 10:39:16 +02:00 |
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Unknown W. Brackets
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1e22966984
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http: Separate out net buffer code from formatting.
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2021-05-01 11:20:05 -07:00 |
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Unknown W. Brackets
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8a8328c431
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Common: Move ColorConv to a more appropriate place.
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2021-05-01 11:20:05 -07:00 |
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Henrik Rydgård
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e6aa841b78
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Common: Get rid of Executor.cpp/h.
There was only one implementation.
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2021-04-30 22:33:34 -07:00 |
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Henrik Rydgård
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8314a805f8
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Merge pull request #14358 from unknownbrackets/debugger
Add basic APIs for managing memory info tagging
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2021-04-17 18:35:38 +02:00 |
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Unknown W. Brackets
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d3e2aa6d28
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Build: Add libzstd to build.
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2021-04-11 09:13:10 -07:00 |
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Unknown W. Brackets
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7a1398844a
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Debugger: Add simple API to control tagging detail.
In case a client requires it.
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2021-04-04 20:23:51 -07:00 |
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Unknown W. Brackets
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ff98d81e33
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Build: Simplify by always including FakeCPUDetect.
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2021-03-20 17:25:50 -07:00 |
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Unknown W. Brackets
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d9aecffd72
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Build: Remove old ARM define.
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2021-03-02 21:26:03 -08:00 |
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Unknown W. Brackets
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f7740edc6d
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Debugger: Add more metadata for memory usage.
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2021-02-15 15:01:21 -08:00 |
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Unknown W. Brackets
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f97df5d153
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Debugger: Broadcast ctrl input events.
This can be useful to trigger debugging functionality on button press.
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2021-01-18 18:14:48 -08:00 |
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Unknown W. Brackets
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de3277c679
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Debugger: Add API to trigger buttons.
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2021-01-18 16:58:34 -08:00 |
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Unknown W. Brackets
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3734df347b
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Android: Add NEON/SSE funcs into Headless/UnitTest.
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2021-01-10 12:38:20 -08:00 |
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Unknown W. Brackets
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e2efc245db
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Android: Fix headless and unittest build.
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2021-01-10 12:16:02 -08:00 |
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Unknown W. Brackets
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3c9ab13672
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GPU: Remove NULL GPU.
We can use the software GPU without a backend now, and this is in every
way superior and will result in better tests/headless behavior.
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2021-01-02 09:36:13 -08:00 |
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Unknown W. Brackets
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83644ec1b8
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Android: Remove old NDK profiler.
Pretty sure this no longer works.
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2021-01-01 08:42:23 -08:00 |
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Henrik Rydgård
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766dbc5a9f
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Move ShaderTranslation.cpp/h to Common/GPU.
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2020-11-09 11:18:43 +01:00 |
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Henrik Rydgård
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19b4febbbf
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More reinterpret shader gen and test work.
More work on reinterpret
Buildsystem fixes
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2020-11-08 10:41:20 +01:00 |
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Henrik Rydgård
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733a152c54
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Move ShaderWriter to Common/GPU, along with some stuff from ShaderCommon.h.
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2020-11-04 09:18:35 +01:00 |
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Henrik Rydgård
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97e8d5b93b
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Buildfix the rest of the platforms
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2020-11-02 10:37:11 +01:00 |
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Henrik Rydgård
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f4ea3ccf22
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Move the generic vertex shader generator into GPU/Common and rename it.
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2020-11-01 19:58:54 +01:00 |
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Henrik Rydgård
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0b1b36921e
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Move the now-renamed fragment shader generator to GPU/Common.
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2020-10-31 19:03:14 +01:00 |
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Henrik Rydgård
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2977c56a12
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Complete the vertex shader merge, deleting the Vulkan-specific vertex shader generator.
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2020-10-25 08:34:35 +01:00 |
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Henrik Rydgård
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020fb55a65
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Completes the merge, deleting the Vulkan-specific fragment shader generator.
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2020-10-23 10:03:44 +02:00 |
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