Henrik Rydgard
00c218860e
Add -DARM and -DUSING_GLES to standalone Android makefiles.
2012-11-26 09:06:22 +01:00
Florent Castelli
56175bc505
Defer blend, cull and depth test changes to draw command
...
Avoid unnecessary state changes and reduces the amount of OpenGL calls.
It also puts all the interesting logic at the same place, reducing the
complexity a little.
2012-11-24 15:19:29 +01:00
Henrik Rydgard
265e70a498
Just some sketchwork on a JIT for ARM. When completed, will bring speed to mobile devices.
2012-11-23 19:41:35 +01:00
Henrik Rydgard
08f8f4b323
Cleanup sceRtc, move sceFont to its own file.
2012-11-22 22:30:44 +01:00
Diogo Franco (Kovensky)
cd93e49584
Move toplevel windows-specific files to the Windows dir
2012-11-21 14:33:38 -03:00
Henrik Rydgard
8e3148587a
Merge branch 'master' of github.com:hrydgard/ppsspp
2012-11-18 23:40:35 +01:00
Henrik Rydgard
d572d40c36
More warning fixing
2012-11-18 23:35:02 +01:00
Florent Castelli
1f9f50a557
Fix Android build on Linux
2012-11-18 23:22:45 +01:00
Henrik Rydgard
e37a1fb1d3
Add internal 2D drawing library that goes through the Ge emulation for portability.
...
To be used for things like sceUtility* and other overlays like FPS and stats.
2012-11-18 13:04:49 +01:00
Henrik Rydgard
e5c6cf965b
Fixes and optimizations to vertex decoding and lighting.
...
Motorcycles are now visible in MotoGP.
2012-11-16 15:16:14 +01:00
Henrik Rydgard
1127c72124
some initial mediaengine work
2012-11-12 20:53:16 +01:00
Henrik Rydgard
d671afdef4
sceImpose
2012-11-09 12:31:58 +01:00
Henrik Rydgard
1ae7528de1
android buildfix
2012-11-06 17:23:33 +01:00
Henrik Rydgard
85d5cfd8c4
Add more proper "Null" GPU
2012-11-06 17:05:27 +01:00
Henrik Rydgard
d086c18db7
MemoryStick HW
2012-11-06 15:45:13 +01:00
Henrik Rydgard
ac910d7e75
Fix Windows and Android builds.
2012-11-05 15:42:21 +01:00
Henrik Rydgard
5878f28fca
Merge Ryan's latest ARM emitter work from Dolphin
2012-11-02 11:58:56 +01:00
Henrik Rydgard
4f7ad15758
Add snapshot of the whole source code.
2012-11-01 16:19:01 +01:00