Commit Graph

287 Commits

Author SHA1 Message Date
Unknown W. Brackets
913914a4c1 Fix some type conversion warnings. 2014-06-15 10:01:54 -07:00
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d7e5b7956e Add buttons to select texture level in ge debugger. 2014-06-15 10:01:32 -07:00
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eaf3288304 Add debug interface for non-L0 texture preview. 2014-06-15 09:30:37 -07:00
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030b562eb9 Support render-to-offset within a framebuffer.
Fixes #6324.
2014-06-14 17:08:41 -07:00
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fc7b5f3141 Make sure not to break when GE debugger closed.
Also, try to fix a might-be race condition.
2014-05-15 22:45:51 -07:00
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7fd7337911 Update GE lists when switching.
This uses a mutex, so it should be safe to do any time.  Really helps
debugging hung lists.
2014-04-11 23:50:20 -07:00
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a843cbd580 Shrink the very common sceKernelThread.h include. 2014-03-15 11:44:02 -07:00
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8f09a341df Fix a few leaks in the Windows UI code. 2014-02-14 21:08:24 -08:00
Henrik Rydgård
c158d0ad10 Merge pull request #5427 from Kingcom/ListCheckboxes
Use checkboxes in breakpoint list
2014-02-13 11:57:04 +01:00
Kingcom
2b7a601c17 Add checkboxes to GenericListControl, use them in CtrlBreakpointList 2014-02-13 10:24:42 +01:00
Henrik Rydgard
333580e3b2 Warning fixes 2014-02-10 09:56:52 +01:00
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7380c5b664 Stop showing z = 1.0 for non through in debugger.
Oops.
2014-02-09 00:33:15 -08:00
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442b3171dc Typo. 2014-02-09 00:20:09 -08:00
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9e8e9ec62f Add a tab to show matrices as well. 2014-02-08 23:27:05 -08:00
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e7eca477b0 Add a tab to show vertex values to the GE debugger.
Should be pretty useful, especially for depth issues.
2014-02-08 22:03:29 -08:00
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cddd537f36 Minor tweak, no need for this check anymore. 2014-01-22 01:24:41 -08:00
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3a186a9d7f Show CLUT shift value in GE debugger. 2014-01-22 00:32:31 -08:00
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db77dcd149 Fix some includes on Windows/etc. 2013-12-29 15:59:36 -08:00
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3f674f7ef6 Always update framebuffer tex sampling params.
Otherwise they are not always correct and cause glitches.
2013-12-15 18:23:47 -08:00
Henrik Rydgard
d4eee74b54 SoftGPU: Prepare for mipmapping. Getting the uv deltas seems tricky though... 2013-12-10 15:33:59 +01:00
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1d9e833dda Format the tex mapping mode in the GE debugger. 2013-11-29 10:20:15 -08:00
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aa58cdeabe Add a format for texfiltering to the GE debugger. 2013-11-28 00:06:44 -08:00
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32f4a7594a Add bounds checks to columns accessors.
Hit a crash in one of these on a rare case, so better to check.
2013-11-27 23:53:18 -08:00
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cdee644ddb Fix vertex preview at odd render resolutions.
Note that the Windows resolution menu no longer seems to send a resize
event?
2013-11-19 22:29:37 -08:00
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6d6dff6041 Fix vertex preview when framebuf is an odd size.
The previous stuff was wrong, just happened to work.
2013-11-17 15:05:11 -08:00