Henrik Rydgard
6cc7a85cde
Rename WndMainWindow to MainWindow
2015-09-19 13:14:05 +02:00
Henrik Rydgård
c219793803
Remove the old UI texture class
2015-09-19 11:05:00 +02:00
Henrik Rydgard
72ae497350
Remove glstate usage except in the GPU implementation. Prepare for moving it into PPSSPP.
2015-09-06 12:42:15 +02:00
Henrik Rydgard
e69a14ffff
Don't set ARM "FastMode". Not worth the compat impact as is, could be made smarter. Should help issue #7234
2015-07-19 18:22:22 +02:00
Unknown W. Brackets
88b23460f1
Add a file loader to perform disk caching.
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Had to do some tricks to handle gameinfocache threads properly.
2015-07-02 20:58:58 -07:00
vnctdj
beda874ab5
Consistently use *des for the DesktopUI i18n category
2015-07-01 22:45:35 +02:00
Jan Beich
0af2bfe11c
UI: search for assets under /usr/share on any Unix desktop
2015-05-26 15:23:19 +03:00
Henrik Rydgard
7f69c5fa5e
Buildfix
2015-05-24 23:50:53 +02:00
Henrik Rydgard
6f4cea860c
Split texture load profiling into decode and load/replace. Make profiler work on Android.
2015-05-24 23:45:40 +02:00
Henrik Rydgard
db0fd1042f
Add "Arm64EmitterTest" which can run on startup to play around with instructions.
2015-04-06 18:13:26 +02:00
Henrik Rydgård
6573bca313
Fix UI navigation using gamepads when tilt is enabled
2015-04-03 11:48:58 +02:00
Henrik Rydgard
60a837f19f
Minor cleanup
2015-02-03 21:28:08 +01:00
Henrik Rydgard
001eda39e0
Add really primitive save preview on "Next Slot". Improve pause screen layout a little.
2015-02-01 18:04:50 +01:00
Henrik Rydgard
7d16a4a0c4
Android: Prevent the user from choosing display resolutions that won't work on their device.
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Fixes #7324
2015-01-30 00:28:53 +01:00
Henrik Rydgard
2792602252
Pass the game selection screen audio through the resampler. Fixes #7316 .
2015-01-29 14:58:03 +01:00
Henrik Rydgard
f55e0abc93
Experiment, trying to fix #7336 : Make sure that a clear is the very first thing to happen in a frame.
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Also a minor warning fix.
2015-01-26 00:25:48 +01:00
Henrik Rydgard
790024c829
Add option to choose Audio backend, as WASAPI does not seem to be ideal for everyone..
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Default to WASAPI though (Auto)
2015-01-24 13:50:27 +01:00
Unknown W. Brackets
db898aff23
Add a NEON method to apply the volume.
2015-01-11 14:23:41 -08:00
Henrik Rydgard
c8dfcd5e74
Prepare for interchangable Windows audio backends
2015-01-11 21:00:56 +01:00
Henrik Rydgard
0c6ceee210
Optimize the resampler a little. Update native with new ability to not force 44khz so we actually get any use.
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This causes Nexus 4 and Nexus 9 to end up on the fast path, greatly decreasing audio latency!
This also removes the "atomic audio" setting as the new audio code is lock-free always.
2015-01-11 18:06:42 +01:00
Henrik Rydgard
1b926ec59e
Increase the resampler buffer size, needed on Shield :(
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Reset DSound to 44100.
2015-01-11 18:06:39 +01:00
Henrik Rydgard
e312d6b5fd
Replace outAudioQueue with Dolphin's resampler.
2015-01-11 18:06:06 +01:00
Henrik Rydgard
cac7a2feed
Add a sample rate parameter to DSound, clean it up a bit
2015-01-11 14:11:09 +01:00
Henrik Rydgard
62d86f3246
Remove useless indirection class "PSPMixer"
2015-01-11 12:02:49 +01:00
Unknown W. Brackets
86859dd8e9
Create the SCREENSHOT dir using unicode as well.
2014-12-28 20:52:44 -08:00