Commit Graph

8805 Commits

Author SHA1 Message Date
Unknown W. Brackets
05c225655d GPU: Add xfer flag to ignore create vfb flags.
Save icons need CPU reads to work.
2023-03-25 23:19:21 -07:00
Unknown W. Brackets
5aeaeb83de GPU: Fix intra-block transfers in ToP CE.
Used in Olive Village.
2023-03-25 23:06:44 -07:00
Unknown W. Brackets
f1834fcdde Replacement: Correct padding w/ threads disabled. 2023-03-25 17:12:43 -07:00
Henrik Rydgård
b13c5c2d1b Add compat setting to force using maximum depth resolution
Fixes #17014

Even if our depth-testing-equal heuristic believes that the game needs
lower depth resolution.

This removes some depth-fighting artifacts (that are present on the real
PSP, but nice to avoid) in Outrun, Split/Second and Cars: Race-o-Rama -
essentially reverting these to the behavior we had before the heuristic.

(The heuristic is good though - it means less compat.ini hacks going in
the other direction).

In the case of Outrun, this relies on two passes that pass exactly the
same vertex coordinates twice resulting in the exact same final
geometry. This is actually guaranteed by the spec if the vertex math is
exactly the same and "invariant" is set on the position output, though
I guess you never know.. Haven't seen any issues at least.

Also sneak in disabling some validation messages from using extra Vulkan
validation layers other than the default.
2023-03-26 00:27:58 +01:00
Henrik Rydgård
d586ec0d5e Don't create Host objects except in headless/unittest 2023-03-25 10:47:01 +01:00
Henrik Rydgård
9e125eeba7 Remove NotifyUserMessage from Host 2023-03-25 10:32:09 +01:00
Henrik Rydgård
451ee14ebc Don't forget to call CheckDepthUsage when using imm draws.
Fixes #17169
2023-03-23 17:14:12 +01:00
Henrik Rydgård
6950801e25 Not much point with a single line cleanup function. Also remove redundant check. 2023-03-19 00:04:48 +01:00
Henrik Rydgård
0580b09eeb Improve default replacer ini. Various cleanup 2023-03-19 00:00:59 +01:00
Henrik Rydgård
baf8cbf278 Tweaks 2023-03-18 15:07:45 +01:00
Henrik Rydgård
f5e8d39e42 Force mipmapping on when drawing using replacement textures that contain mipmaps. 2023-03-18 15:01:53 +01:00
Henrik Rydgård
3302e6a76b Lookup filtering overrides at texture load time instead of at runtime. 2023-03-18 13:03:05 +01:00
Henrik Rydgård
9a228b1f23 Avoid calling FindReplacement unnecessarily. 2023-03-18 12:03:32 +01:00
Henrik Rydgård
97c9b9e4f7 Break out PollReplacement from TextureCacheCommon::FindReplacement 2023-03-18 12:01:24 +01:00
Henrik Rydgård
75bcb9b10c Some renaming, flag updates 2023-03-18 11:46:22 +01:00
Unknown W. Brackets
5b0748a61c Merge pull request #17137 from hrydgard/log-fixes
Log fixes
2023-03-17 18:51:47 -07:00
Henrik Rydgård
5f76fbe1ad Implement padding-on-copy for compressed textures as well. 2023-03-17 14:00:14 +01:00
Henrik Rydgård
79f4e73110 Replacer: Perform the padding to pow2 size during CopyLevelTo, not during load. Saves memory. 2023-03-17 14:00:14 +01:00
Henrik Rydgård
df41a5cebd Improve default ini, logging fixes 2023-03-17 13:59:57 +01:00
Henrik Rydgård
1b0d5ec3aa Remove a unused state from ReplacedTexture, rename POPULATED to UNLOADED 2023-03-17 00:52:38 +01:00
Henrik Rydgård
6a430f2a14 ReplacedTexture: Some initialization. For UASTC, seems we need to clear the transcoder state. 2023-03-17 00:02:01 +01:00
Henrik Rydgård
8484dd4917 Nicer logging if no texture.zip file is there 2023-03-16 22:59:26 +01:00
Henrik Rydgård
f154f4a29d Warning fix 2023-03-16 15:06:38 +01:00
Henrik Rydgård
e34a5a68de Remove some locking 2023-03-16 12:04:14 +01:00
Henrik Rydgård
725d4195df Small cleanup of purging code 2023-03-16 11:53:39 +01:00