Commit Graph

402 Commits

Author SHA1 Message Date
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2db98b8669 softgpu: Don't apply logic op to stencil value.
Also, they were not at all applying correctly.
2013-11-10 03:21:00 -08:00
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438928de40 softgpu: Apply stencil op even when depth disabled. 2013-11-10 03:21:00 -08:00
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5327ce80d5 softgpu: throughmode doesn't disable any tests. 2013-11-10 03:20:59 -08:00
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5751e0a0a4 softgpu: Simplify color clamping. 2013-11-10 03:20:58 -08:00
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21deaef35a Invert gstate.getClearModeColorMask().
It makes more sense matching gstate.getColorMask().
2013-11-10 03:20:58 -08:00
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5817684e28 softgpu: Never write alpha, only stencil. 2013-11-10 03:20:57 -08:00
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be9fe9ad9a softgpu: Fix stencil read/write in some formats. 2013-11-10 03:20:56 -08:00
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c1897b9e54 Compare stencil correctly based on bitdepth.
All sorts of funny rules.  See comments here:
https://github.com/hrydgard/ppsspp/pull/4150
2013-10-12 22:20:38 -07:00
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b9811c7c97 Use the slow way to get the softgpu texture.
So that it actually shows what the softgpu is using.
2013-10-07 01:26:48 -07:00
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5c2d418d95 Read softgpu stencil using existing funcs.
Slower but at least it's the same.
2013-10-07 01:02:58 -07:00
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b9453f82ca Use the full alpha bits for stencil in softgpu.
It works to increment and set the stencil, so it can't be high bits only.
2013-10-07 01:00:43 -07:00
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013e3f3be2 Add very basic and slow DXT decoding to softgpu. 2013-10-05 12:25:18 -07:00
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e79781b1a3 softgpu: Skip the stencil/depth tests in a clear. 2013-09-28 12:15:07 -07:00
Henrik Rydgard
82a2f6443d Oops (last commit) 2013-09-21 21:05:15 +02:00
Henrik Rydgard
34341b0373 Minor optimization in swrast 2013-09-21 21:03:43 +02:00
Henrik Rydgard
48aac7cf9f Softgpu: Wrap textures in through mode to avoid crashes in texturing. 2013-09-21 20:28:26 +02:00
The Dax
d102baacd0 Prep PPSSPP for Visual Studio 2013. 2013-09-17 10:27:06 -04:00
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ad4bd8ed74 softgpu: small optimization, precompute tex info. 2013-09-15 21:39:28 -07:00
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f43997a47f Update bufw handling in all gpus.
This fixes the softgpu as well, at least.
2013-09-15 21:27:13 -07:00
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dc81547d32 Use less pointer math in softgpu buffer access. 2013-09-14 11:36:56 -07:00
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40e3e8e930 Use a gstate enum, report unhandled blend mode. 2013-09-14 07:36:43 -07:00
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1a7e0e40cf Refactor the logic op into a func like the others. 2013-09-14 07:21:58 -07:00
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c3839a53e5 Fix some minor warnings. 2013-09-07 22:40:08 -07:00
Henrik Rydgard
78d3ee3d6a Misc cleanup, mostly logging code 2013-09-07 13:01:19 +02:00
raven02
59599a62d3 Build fix 2013-09-05 16:00:11 +08:00