Lubos
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de78007e66
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OpenXR - Enable HUD in a few more games
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2022-11-29 22:17:12 +01:00 |
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Lubos
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812c7d13aa
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OpenXR - HUD disappearing in Flatout fixed
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2022-11-29 21:25:13 +01:00 |
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Henrik Rydgård
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bdfde4cbac
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Implement the new screen sizing parameters
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2022-11-27 16:16:04 +01:00 |
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Lubos
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aa66b93124
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MOve VR heuristics into a standalone method
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2022-11-25 16:05:30 +01:00 |
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Lubos
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b2d809f4cd
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typos fixed
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2022-11-25 15:58:51 +01:00 |
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Lubos
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1ef036d07c
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OpenXR - Farplane distance limit adjusted
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2022-11-25 13:33:53 +01:00 |
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Lubos
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390ee28cd9
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OpenXR - HUD fixes
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2022-11-25 12:01:51 +01:00 |
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Lubos
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0b089dd1e5
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OpenXR - HUD support improved
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2022-11-25 11:08:49 +01:00 |
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Lubos
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3aae47c331
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OpenXR - Add a TODO for follow-up PR
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2022-11-25 09:31:44 +01:00 |
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Lubos
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08432dd4e1
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OpenXR - Camera controls adjust HUD instead of FOV
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2022-11-25 09:25:23 +01:00 |
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Lubos
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a58ea86318
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OpenXR - HUD scale option added
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2022-11-25 09:18:16 +01:00 |
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Lubos
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5417e828de
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OpenXR - Do not rescale the postprocess effects
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2022-11-25 09:05:48 +01:00 |
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Lubos
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0e2fd7c2a2
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OpenXR - Fix HUD in many games which breaks postprocess effects
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2022-11-24 19:17:00 +01:00 |
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Henrik Rydgård
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3dd45c6561
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Can't forget the texture in the callback, breaks texture-from-framebuffer-copy.
Was probably redundant anyway.
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2022-11-24 11:02:21 +01:00 |
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Henrik Rydgård
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70d1d8fa07
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Replace the "GetCurrentStepId"-based state invalidation with callbacks
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2022-11-24 10:52:42 +01:00 |
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Henrik Rydgård
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9bc0d662c9
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Add more affected games to compat setting. Reorder checks, and check vendor flag.
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2022-11-24 10:09:47 +01:00 |
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Henrik Rydgård
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39f2ddd128
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Add compat flag / bug check for games on old Adreno/GL affected by #16015
See #16015
Partly derived from https://github.com/hrydgard/ppsspp/compare/master...unknownbrackets:ppsspp:adreno-deadlock
But this one surgically activates it only for the known affected games, to avoid any additional
performance regressions in the release.
Entirely untested.
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2022-11-24 10:05:35 +01:00 |
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Henrik Rydgård
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f6fcc9e9a7
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Add a way to view the "GPU_USE_" flags at runtime. Useful for sanity checking on-device.
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2022-11-23 16:17:41 +01:00 |
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Henrik Rydgård
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cbfa4bfc8e
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Centralize ClearCacheNextFrame
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2022-11-21 18:13:13 +01:00 |
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Henrik Rydgård
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ce5a1b8b7e
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Some minor "centralization"
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2022-11-21 17:55:30 +01:00 |
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Henrik Rydgård
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eff4118769
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One more refactoring step
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2022-11-21 14:54:48 +01:00 |
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Henrik Rydgård
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37ec31dedd
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Fix resizing issue. Took some refactoring.
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2022-11-20 12:57:32 +01:00 |
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Unknown W. Brackets
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01d7d73438
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GPU: Remove unused GPU_USE flag.
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2022-11-13 08:09:57 -08:00 |
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Unknown W. Brackets
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4a367148e6
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GPU: Centralize more GPU_USE flags, like depth.
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2022-11-13 08:04:47 -08:00 |
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Unknown W. Brackets
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70c3205564
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GPU: Correct equal depth checks.
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2022-11-09 20:34:29 -08:00 |
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