Henrik Rydgård
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605cf26621
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Revert part of 76c3f16b5c, forcing all
framebuffers to 512x512 just can't be the right thing to do and breaks
Dangan Ronpa badly.
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2013-07-08 10:16:36 +02:00 |
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Unknown W. Brackets
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8c4d99270f
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Report unsupported vertex formats, initialize.
Initializing mostly so warnings are happy.
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2013-07-07 20:31:06 -07:00 |
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Unknown W. Brackets
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2c873ce1e8
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Don't even need this var anymore.
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2013-07-07 20:31:05 -07:00 |
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Unknown W. Brackets
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9608067ca2
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Cleanup initialization order.
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2013-07-07 20:31:04 -07:00 |
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Unknown W. Brackets
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a32cf817ff
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Fix some minor warnings.
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2013-07-07 20:31:04 -07:00 |
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Henrik Rydgard
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76c3f16b5c
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Merge branch 'patch-8' of https://github.com/raven02/ppsspp into raven02-patch-8
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2013-07-07 14:40:24 +02:00 |
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Henrik Rydgard
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1256d5528d
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Use EXT_swap_control_tear when available to ensure that VSync never slows things down (tears instead if it can't keep up, better than stuttering)
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2013-07-07 11:25:18 +02:00 |
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raven02
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8cf50d62fb
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Fix texture misalignment & distortion in multiple games
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2013-07-07 12:17:52 +08:00 |
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raven02
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f79cf0afd5
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Revert c8431493be
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2013-07-07 06:53:33 +08:00 |
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Henrik Rydgard
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79110638c9
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Unbreak things (silly mistake in last commit, remove *2.0 factor which just can't be right)
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2013-07-06 22:50:06 +02:00 |
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Henrik Rydgard
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9928bd762c
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Specify alphacolorref as highp
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2013-07-06 22:44:18 +02:00 |
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Henrik Rydgård
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c71ae64454
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Merge pull request #2648 from raven02/patch-4
Fall back to use region instead of viewport to estimate drawing size
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2013-07-06 13:13:33 -07:00 |
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Henrik Rydgard
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cc58e34cf8
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Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
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2013-07-06 20:45:44 +02:00 |
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raven02
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e318e49061
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Apply scissor() , Last Ranker need it to render correctly
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2013-07-07 00:47:25 +08:00 |
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raven02
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5ecaf4b8bc
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SW : revert multiple with 2.0
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2013-07-06 22:48:24 +08:00 |
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raven02
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23a22a4931
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HW : revert multiple with 2.0
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2013-07-06 22:47:35 +08:00 |
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raven02
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e362bc8357
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Fall back to use region instead of viewport to estimate framebuffer drawing size
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2013-07-06 22:37:37 +08:00 |
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Henrik Rydgard
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a599bf7500
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Assorted warning fixes and cleanups
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2013-07-06 11:09:19 +02:00 |
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Henrik Rydgard
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25392cd408
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More android buildfixin'
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2013-07-06 00:40:01 +02:00 |
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Henrik Rydgård
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0eadfdcf62
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Merge pull request #2621 from arnastia/master
Improved PSP memory update code (ReadFramebuffersToMemory)
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2013-07-05 14:00:59 -07:00 |
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arnastia
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b5cc23d018
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Try to guess GPU to differentiate pixel type to request in glReadPixels(); changed ConvertFromRGBA8888 to iterate linearly.
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2013-07-05 02:31:31 +01:00 |
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arnastia
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7747fc9ca7
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Some changes around pixel format conversion, should work on all cards and Android/OpenGL ES devices now (only fully tested on Nvidia); commenting and code cleanup.
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2013-07-04 15:24:37 +01:00 |
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raven02
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c8431493be
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Fix black screen in non-buffered rendering mode
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2013-07-03 20:02:26 +02:00 |
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Henrik Rydgård
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fbe8a19143
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When alpha mask is off, don't write to stencil if stencil is off (as
alpha and stencil are shared on the PSP, when neither are on nothing
should be written to the stencil channel). thanks unknown.
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2013-07-03 17:57:33 +02:00 |
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raven02
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d43a2f4d06
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Fix stencil issue in MotoGP
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2013-07-03 08:39:45 +08:00 |
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