raven02
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dfb5983816
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Remove !gstate.isFogEnabled()
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2013-07-18 23:41:08 +08:00 |
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Henrik Rydgard
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b5d5291a58
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Avoid unnecessary buffer flips even when buffered rendering is on. Speeds up buffered rendering in 30fps games.
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2013-07-18 10:48:07 +02:00 |
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Henrik Rydgard
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d76c45411d
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alpha test: fix typo, add back rounding offset
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2013-07-18 01:02:21 +02:00 |
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Henrik Rydgard
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edf5e13673
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Undo a small difference introduced in #2814, should fix #2815
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2013-07-17 23:12:46 +02:00 |
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Henrik Rydgard
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3e24949f8a
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Try different approach to rounding the inputs to the alpha test. Appears to fix some problems on PowerVR.
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2013-07-17 23:03:21 +02:00 |
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Henrik Rydgård
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2034a7cc57
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Merge pull request #2814 from raven02/patch-7
Use getScissor() function for setting scissorX1/Y1/X2/Y2
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2013-07-17 13:29:54 -07:00 |
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Henrik Rydgard
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28ad8dc230
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Lots of NewUI stuff (still experimental), fix back bug with x360 controllers
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2013-07-17 22:27:50 +02:00 |
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raven02
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2e4e00329f
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Use getScissor() function for setting scissorX1/Y1/X2/Y2
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2013-07-18 04:04:00 +08:00 |
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Henrik Rydgård
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ff5dfcec13
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Merge pull request #2786 from raven02/patch-6
New attempt to generate FBO using fb_stride
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2013-07-17 11:45:13 -07:00 |
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raven02
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07e118b6a1
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New attempt to generate FBO using fb_stride
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2013-07-18 02:17:54 +08:00 |
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Henrik Rydgard
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81411a74ed
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Experimental: Make orientation change possible on Android.
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2013-07-16 22:51:25 +02:00 |
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tpu
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c525d2fb86
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bugfix: params of textureCache_.Invalidate
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2013-07-15 23:54:44 +08:00 |
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raven02
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3d8474a64a
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Fix missing title screens in Growlanser
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2013-07-15 20:11:23 +08:00 |
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raven02
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167a56642b
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Consolidate culling test into non-clear mode
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2013-07-15 00:10:43 +08:00 |
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Henrik Rydgård
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b039768b2d
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Merge pull request #2772 from raven02/patch-4
Fix depth issues in multiple games
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2013-07-14 06:36:21 -07:00 |
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Henrik Rydgård
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c4e65870ae
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Merge pull request #2747 from raven02/patch-2
Tweak FBO sizing in FF crisis core/Last Ranker/Kingdom Heart
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2013-07-14 06:27:19 -07:00 |
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raven02
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bee66bdb4d
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Fix depth issues in multiple games
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2013-07-14 03:24:29 +08:00 |
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raven02
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925714ab39
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Better attempt to calc FBO size using viewport , scissor & region all together
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2013-07-13 20:26:04 +08:00 |
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The Dax
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93e1404056
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Remove dead code.
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2013-07-11 15:51:45 -04:00 |
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Henrik Rydgard
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4c913c097e
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new attempt at sizing the framebuffers, similar to what raven02 said
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2013-07-10 21:59:43 +02:00 |
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PGGB
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eaa8813d44
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Remove relative gl_common.h include directives
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2013-07-10 19:28:15 +02:00 |
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Henrik Rydgard
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bf1e07661a
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Cheap HW transform solution for raven02's texture scaling fix.
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2013-07-10 01:23:35 +02:00 |
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raven02
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78f85db1bb
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Use multiplies instead of divide
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2013-07-10 02:55:08 +08:00 |
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raven02
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dca4b1eef3
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Fix Render-to-texture sizing in SW T&L
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2013-07-10 02:17:47 +08:00 |
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Henrik Rydgård
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6cb966a5fe
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Fix a warning found by the new version of xcode
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2013-07-08 23:28:24 +02:00 |
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