Commit Graph

12621 Commits

Author SHA1 Message Date
Unknown W. Brackets
6fd71f5b27 Fix failed free issues with thread stacks. 2012-12-07 00:46:19 -08:00
Unknown W. Brackets
8bae2e0964 Cancel wakeup events when a thread ends. 2012-12-07 00:46:19 -08:00
Unknown W. Brackets
573aba2fb9 Refactor CoreTiming::Advance() slightly to cleanup. 2012-12-07 00:46:18 -08:00
Unknown W. Brackets
a67505761e Mutexes and semaphores were rescheduling twice.
This was causing it to "jump" the correct thread and go to the next.
2012-12-07 00:46:18 -08:00
jacky400
a24cc1dd9a Implement sceSasSetPause 2012-12-07 13:23:26 +08:00
jacky400
b61a672449 Add WrapU_UIC for sceSasSetPause 2012-12-07 12:59:30 +08:00
jacky400
c643345c71 Implement sceSasGetGrain and sceSasSetGrain 2012-12-07 12:45:16 +08:00
Henrik Rydgård
ef387dbd51 More buildfixing... 2012-12-07 01:46:17 +07:00
Henrik Rydgård
176849572b Merge pull request #138 from jacky400/master
Implemented setters for ADSR (Attack/Decay/Sustain/Release) envelope processing
2012-12-06 10:36:59 -08:00
jacky400
3055366e48 Small fix to sceSasSetSimpleADSR 2012-12-07 02:24:42 +08:00
Henrik Rydgård
99bdfcbcfa Merge pull request #140 from tmaul/master
Attempt to get some games going further
2012-12-06 10:20:47 -08:00
Henrik Rydgård
a3fe130c0f Fix/paper-over some build compatibility issues. Warning fixes. 2012-12-07 01:09:15 +07:00
TMaul
ea21789d34 Fake sceDisplayWaitVblankStartMulti
And stub the sceVaudio fuctions called by DOA paradise
2012-12-06 18:02:56 +00:00
TMaul
a737f70cae Fake scesupPreAcc
Gets Dissidia Final Fantasy to title screen. We will need to make this
one go away by getting PRX loading working properly I think.
2012-12-06 18:02:55 +00:00
TMaul
0efde68d74 Add another sceNetStub
sceNetInetSocketAbort this time
2012-12-06 18:02:55 +00:00
TMaul
9bcb67f90b Add some missing sce* Functions
Add the missing functions to sceHttp
Create sceOpenPSID and add what jpcsp is doing
Create sceParseHttp.cpp
Create sceParseUri.cpp
Create sceSsl.cpp and add what jpcsp is doing
reindent some files.

in an attempt to try and get a few games doing more.
2012-12-06 18:02:55 +00:00
jacky400
ff34632bb4 Small fix to sceSasSetSimpleADSR 2012-12-07 01:54:06 +08:00
Henrik Rydgård
257fd29e52 Buildfix Jacky's web browser edited commit :P 2012-12-07 00:52:32 +07:00
Henrik Rydgård
f909605e6e sceIo: tidy op obsolete comments, switch to one bracing style 2012-12-07 00:50:05 +07:00
Henrik Rydgård
4a4d2c20fb Merge pull request #139 from jacky400/sceSas
Implemented sceSasSetSL and sceSasSetNoise
2012-12-06 09:48:03 -08:00
jacky400
d24089e1f7 Small fix to _sceSasCore and _sceSasCoreWithMix 2012-12-07 01:45:09 +08:00
jacky400
234ed38de7 Merge remote-tracking branch 'upstream/master' 2012-12-07 00:46:25 +08:00
jacky400
53c0d3a62f small fix to sceSasSetSL 2012-12-07 00:15:48 +08:00
jacky400
c3b1dedeff Implemented ADSR (Attack/Decay/Sustain/Release) envelope processing 2012-12-06 23:14:38 +08:00
jacky400
8e181c4c1a Implemented sceSasSetSL and sceSasSetNoise 2012-12-06 23:05:55 +08:00