Unknown W. Brackets
771cf39811
Don't reschedule in sceKernelCheckCallback().
2012-12-09 01:04:50 -08:00
Unknown W. Brackets
3f43ab5bb5
Callbacks are always fired on their own thread.
...
At least, as far as I can tell. It does make sense too.
2012-12-09 01:04:50 -08:00
Unknown W. Brackets
ee1a729157
Turns out *CB() fires even when it succeeds.
2012-12-09 01:04:50 -08:00
Unknown W. Brackets
1a77b22e3a
Implement priority signaling for semaphores.
2012-12-09 01:04:49 -08:00
Unknown W. Brackets
f9b561ee42
Implement priority unlocking for mutexes.
2012-12-09 01:04:49 -08:00
Henrik Rydgård
fefc229f15
Merge branch 'sas-clean-fix' of https://github.com/jacky400/ppsspp into jacky400-sas-clean-fix
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Conflicts:
Core/HLE/sceSas.cpp
2012-12-09 15:27:21 +07:00
Henrik Rydgård
e724d82c46
Merge remote-tracking branch 'origin' into armjit
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Conflicts:
CMakeLists.txt
2012-12-09 09:54:58 +07:00
jacky400
e585206551
Merge branch 'master' of https://github.com/jacky400/ppsspp into sas-clean-fix
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Conflicts:
Core/HLE/sceSas.cpp
2012-12-09 07:56:21 +08:00
Xele02
d37212c361
Savesystem with unencrypted data load/save.
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Only on PC. Tested with Project Diva Extend on Linux Build
Save feature working : Autoload / Load / ListLoad / Autosave / Save / ListSave
Save files in ./SaveData/<GameID><SaveID>/ directory using PSP Like directory name
2012-12-08 23:39:47 +01:00
jacky400
6cef08fd72
Remove prefix in struct WaveformEffect
2012-12-08 21:07:21 +08:00
jacky400
ba83f0041a
Make struct WaveformEffect
2012-12-08 17:29:53 +08:00
jacky400
bfb0108959
Change HACK to UNIMPL in sceAudio
2012-12-08 17:26:04 +08:00
jacky400
eff0f8663f
Change HACK to UNIMPL in sceAudio
2012-12-08 17:24:44 +08:00
jacky400
b6b26e38f6
New functions for sceSas/sceVaudio .Massive checkup on all functions parameters and return value.
2012-12-08 16:09:10 +08:00
jacky400
be167141dd
Update Core/HLE/sceSas.cpp
2012-12-08 16:05:11 +08:00
jacky400
5231dc0dda
Update Core/HLE/sceSas.cpp
2012-12-08 16:02:21 +08:00
jacky400
86e21c248a
Update Core/HLE/sceSas.cpp
2012-12-08 15:53:11 +08:00
jacky400
0739fd2370
Update Core/HLE/sceSas.cpp
2012-12-08 15:43:31 +08:00
jacky400
43a89fe4b7
Update Core/HLE/sceSas.cpp
2012-12-08 15:33:19 +08:00
jacky400
453182b7bc
Update Core/HLE/FunctionWrappers.h
2012-12-08 14:22:47 +08:00
jacky400
e7cb558cb9
Update Core/HLE/sceSas.cpp
2012-12-08 14:13:41 +08:00
jacky400
414f103211
Cleanup and new function in SasCore
2012-12-08 11:36:07 +08:00
Unknown W. Brackets
5d8554b8af
Fix sceSasCore* params which broke some games.
2012-12-07 09:53:18 -08:00
jacky400
17d32c2606
Add 3 functions in sceVaudio
2012-12-07 20:41:51 +08:00
Unknown W. Brackets
15c05dc08c
Implement sceKernelTerminateThread(), not fully.
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It's mostly correct but needs some tests and TLC.
This allows threads to be restarted.
2012-12-07 00:46:19 -08:00