Commit Graph

12621 Commits

Author SHA1 Message Date
Henrik Rydgård
a7bc70834c Merge pull request #17907 from unknownbrackets/riscv-minor
riscv: Implement vs2i
2023-08-14 07:41:45 +02:00
Unknown W. Brackets
52cc38bf2a riscv: Implement vs2i. 2023-08-13 18:27:19 -07:00
Unknown W. Brackets
3f8f8d36d9 riscv: Fix crash on clear icache.
Oops, can't avoid marking all blocks invalid.  Luckily a syscall should
always take more bytes than the bail invalidated block code.
2023-08-13 18:25:46 -07:00
Unknown W. Brackets
159b41a0fa irjit: Fuse unaligned svl.q/svr.q together.
They're almost never used outside paired, which we can do on most
platforms easily.
2023-08-13 18:10:40 -07:00
Unknown W. Brackets
5729de90d2 irjit: Use more partial Vec4s / Vec4Blend. 2023-08-13 18:10:40 -07:00
Unknown W. Brackets
2e6dbab5fa irjit: Add flag to prefer Vec4, use for add/sub.
This will improve things when using SIMD.
2023-08-13 18:10:40 -07:00
Unknown W. Brackets
e0be6858b8 irjit: Implement vcrs.t.
As used in Jeanne d'Arc.
2023-08-13 18:10:12 -07:00
Unknown W. Brackets
217a1837ed irjit: Allow typical prefixes in vdiv/vasin/etc.
Some of these behave strangely, but there are some common usages that work
fine.
2023-08-13 18:10:07 -07:00
Bashar Astifan
07c119a80c Merge branch 'master' of https://github.com/hrydgard/ppsspp 2023-08-14 02:45:28 +04:00
Unknown W. Brackets
87668a5720 Merge pull request #17902 from hrydgard/ui-bugfixes
Some debug overlays don't make sense when not in-game, disable them
2023-08-13 13:13:16 -07:00
Henrik Rydgård
dc4de340b3 Some debug overlays don't make sense when not in-game, disable them. Minor feedback fixes. 2023-08-13 21:54:24 +02:00
Henrik Rydgård
5a9a2bf6fe Merge pull request #17779 from EmulatorJS/master
Cleanup emscripten libretro target
2023-08-13 21:40:24 +02:00
Henrik Rydgård
2cdcc413b7 Merge pull request #17898 from unknownbrackets/irjit-vfputemps
irjit: Cleanup/purge FPU/VFPU temps
2023-08-13 21:08:00 +02:00
Henrik Rydgård
5dcd14b17a Merge pull request #17901 from unknownbrackets/riscv-disasm
riscv: Add debug log of block disasm
2023-08-13 21:07:37 +02:00
Unknown W. Brackets
f03cd0b2ad Merge pull request #17899 from unknownbrackets/riscv-minor
Minor RISC-V cleanups, frame profiler fix
2023-08-13 11:19:42 -07:00
Henrik Rydgård
d6cdb6e5d9 Merge pull request #17900 from unknownbrackets/irjit-vsgelt
irjit: Implement vsge/vslt
2023-08-13 19:59:14 +02:00
Unknown W. Brackets
23c79f8e7f irjit: Implement vsge/vslt.
These are not ideal especially for SIMD, but they do work.
Improves performance in Silent Hill on RISC-V by like 20%.
2023-08-13 10:40:47 -07:00
Unknown W. Brackets
5d20f2aabd irjit: Simplify VecDo3. 2023-08-13 10:40:47 -07:00
Unknown W. Brackets
2b36e0a625 irjit: ZeroFpCond -> FpCondFromReg.
We already have a zero reg, so this is more useful and symmetrical.
2023-08-13 10:40:47 -07:00
Unknown W. Brackets
2bb67db43c riscv: Switch to the logBlocks model for disasm. 2023-08-13 10:37:21 -07:00
Unknown W. Brackets
8c036a889d riscv: Add debug log of block disasm. 2023-08-13 10:32:04 -07:00
Unknown W. Brackets
7cc6c5fa62 riscv: Fix load error w/o pointerify. 2023-08-13 10:20:28 -07:00
Unknown W. Brackets
be938a850b riscv: Remove FMul safety check.
Let's just see if everything's right, this bloats multiplies a lot.
Doesn't seem to impact perf a lot, though.
2023-08-13 10:20:20 -07:00
Unknown W. Brackets
fa53b80574 irjit: Cleanup/purge FPU/VFPU temps.
A lot of cases are followed by an FMov that just moved the temp to a
regular register, from VFPU instructions playing safe about overlaps.
2023-08-13 10:14:10 -07:00
Henrik Rydgård
7bb1914fd3 Add FrameTiming.cpp/h (with no real contents) 2023-08-13 17:57:43 +02:00