Commit Graph

180 Commits

Author SHA1 Message Date
Henrik Rydgard
f84ebf6bff sprintf->snprintf, fix some too short buffers 2014-09-14 00:14:11 +02:00
Unknown W. Brackets
52b6f1095e armjit: Fix rounding mode, allow non flush-to-zero.
Default: force flush to zero (for RunFast mode.)  But now it's an ini
option so we can more easily compare armjit differences.
2014-09-11 07:58:51 -07:00
Unknown W. Brackets
8daff0a25e armjit: Fix some downcount issues with rounding.
When setting the rounding mode we need to be super careful about not
destroying flags or R0 if they are needed.
2014-08-30 16:43:13 -07:00
Henrik Rydgård
b7da82eebb Merge pull request #6762 from unknownbrackets/fpu-rounding
Handle fpu rounding mode at least in jits
2014-08-23 10:43:22 +02:00
Unknown W. Brackets
e9b5e6f277 armjit: Maintain rounding mode throughout jit. 2014-08-22 19:57:50 -07:00
Unknown W. Brackets
1fcbb7bbd4 armjit: Respect the rounding mode for mul/etc. 2014-08-22 00:32:01 -07:00
Sacha
97e93f48fd Clean up LitPool code and re-enable flushing in AsmJit 2014-08-20 18:29:37 +10:00
Unknown W. Brackets
245a2a3be0 Don't zero out downcount in replacements.
It doesn't write out js.downcountAmount in any of these cases, so zeroing
it is wrong.
2014-08-03 13:22:30 -07:00
Unknown W. Brackets
d060a06fa6 Disable a bunch of function replacements.
These are just for speed, let's turn them off.  Using a flag because:
 * I think there's still some issue with savestates, not sure.
 * We might swap this flag to a separate option.
2014-08-03 13:15:41 -07:00
Unknown W. Brackets
5db79dcf11 Fix some missing semicolons on log statements. 2014-06-29 19:09:37 -07:00
Unknown W. Brackets
f544a87b2f jit: Initialize startDefaultPrefix when switching. 2014-06-28 00:38:56 -07:00
Unknown W. Brackets
24d8a34a0b Properly respect resolveReplacements.
And use the same opcode reading func in armjit as x86jit.
Fixes Star Ocean on Android.
2014-06-23 08:20:38 -07:00
Unknown W. Brackets
e87e1606c5 Fix func replacements and delay slots on arm.
Fixes #6303.
2014-06-19 08:02:49 -07:00
Unknown W. Brackets
9efbc2694b Add an invalidate all method to the jit. 2014-06-19 01:13:06 -07:00
Unknown W. Brackets
d09be5a4bc Update PC before going into a replacement func.
This way we can report the PC properly on errors, and the replacement func
can even look at PC.
2014-05-31 10:03:01 -07:00
Unknown W. Brackets
f489694515 Add the option to hook, rather than replace, funcs.
This can be useful for debugging or developing translations/game hacks,
and also gives us options when dealing with GLES incompatibilities.
2014-05-31 10:03:00 -07:00
Unknown W. Brackets
5a89c17cf0 armjit: Allow R1 in regalloc, use LR as temp.
LR should be safe, although it may make stack traces not work within jit,
they don't really tend to work anyway.
2014-03-28 18:38:38 -07:00
Unknown W. Brackets
05ab192c9c Reduce includes in Core/HLE/.
Especially templates.
2014-03-15 11:22:19 -07:00
Henrik Rydgård
3957b5fb42 Call ProxyBlock in ArmJit too. Plus various cleanup and one more string function. 2013-12-19 11:45:39 +01:00
Unknown W. Brackets
438361d0bc Clean up code pointer naming for the jit.
Now it properly identifies thunk code which is actually a decent percent
when fastmem is off at least.
2013-12-18 23:57:39 -08:00
Henrik Rydgard
1cb7965cb1 Jit feature preparation: Introduce "proxy blocks".
When these are invalidated, the block they point to gets invalidated too.

Will be useful to implement various types of block merging and function inlining
without affecting correctness of cache clears etc.

Also, with this commit we can now fully inline replaced functions. fabsf() boils
down to 1-2 instructions and the block continues, for example.
2013-12-19 00:39:49 +01:00
Henrik Rydgard
6937719c3b Minor fixes around function replacement, a couple of math funcs 2013-12-18 10:35:50 +01:00
Henrik Rydgard
1d2f1efd06 Fix function replacement on ARM 2013-12-18 00:09:08 +01:00
Henrik Rydgard
2eab4aa1bf Play around with function replacement. Turned off by default of course. 2013-12-17 23:40:27 +01:00
Henrik Rydgard
2140892074 Initial preparations for ability to replace game functions with custom implementations.
Also auto-saves hashmap additions and reapplies the hashmap on function
rename so that if you rename a function that exists in several copies
they will all be labelled.

Note that actual function replacement is not activated yet.
2013-12-17 12:27:20 +01:00