ANR2ME
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cc40d294ac
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Fix stuck issue when scanning AP for Recruit on MGS:PW
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2021-04-05 04:44:28 +07:00 |
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Henrik Rydgård
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e86e3cc7cd
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Merge pull request #14344 from unknownbrackets/debugger-mem
Include more memory info in debugger tags
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2021-04-04 11:20:33 +02:00 |
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Unknown W. Brackets
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d3edb134b1
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Debugger: Maintain atrac data source info.
Often this is the file it was read from.
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2021-04-03 19:19:20 -07:00 |
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Unknown W. Brackets
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aa9b19be45
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Debugger: Note atrac/sas reads from memory more.
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2021-04-03 19:06:46 -07:00 |
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Unknown W. Brackets
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d009203c24
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Deflt: Correct available input length.
The length of the output buffer can't have been always correct.
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2021-04-03 18:14:59 -07:00 |
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Unknown W. Brackets
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ba71d9b555
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Deflt: Trigger memchecks / log source of writes.
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2021-04-03 18:14:59 -07:00 |
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Unknown W. Brackets
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bef1988f3d
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Deflt: Cleanup and refactor to one common func.
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2021-04-03 18:14:59 -07:00 |
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Unknown W. Brackets
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5264fd254a
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Dmac: Invalidate source data before copy.
Also add src tag information.
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2021-04-03 18:14:59 -07:00 |
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Unknown W. Brackets
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aa89ed5111
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Debugger: Include source tag in memcpys.
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2021-04-03 18:11:44 -07:00 |
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Unknown W. Brackets
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e36d09acc3
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Debugger: Include filename in file IO memory tags.
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2021-04-03 18:11:44 -07:00 |
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ANR2ME
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7a8448614b
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Fix crashing issue when leaving a multiplayer game room #14337
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2021-04-04 02:08:12 +07:00 |
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ANR2ME
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206ab4345e
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Attempts to reconnect to Adhoc Server only when Creating/Joining/Connecting to a group or Scanning for groups, instead of on 2 seconds interval.
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2021-04-02 12:19:02 +07:00 |
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ANR2ME
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7336ec6a81
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Shows PSP error code as hex to be easier to find
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2021-04-02 12:19:01 +07:00 |
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ANR2ME
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e508885cc4
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Show the socket error code when failed to connect to adhoc server
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2021-04-02 12:18:59 +07:00 |
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ANR2ME
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e3228ca1b5
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Use a function to check for loopback address
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2021-04-02 12:18:12 +07:00 |
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Stefano B
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e496c5e8cc
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Set ent_top/ent_size/stub_top/stub_size of SceModule
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2021-03-30 23:15:49 +02:00 |
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Unknown W. Brackets
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f6ad90fab8
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Module: Correctly handle modules with -1 entry.
It should not try to run, options or not.
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2021-03-14 16:52:48 -07:00 |
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ANR2ME
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b7309559e8
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Fix FlatOut Head On multiplayer.
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2021-03-14 03:50:37 +07:00 |
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Henrik Rydgård
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42186e8e9e
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Warning fix, memleak fix
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2021-03-11 23:28:02 +01:00 |
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Henrik Rydgård
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4f48ca3d1c
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Some homebrew like Triple Triad tries to load flash0:/kd/pspnet*.prx. We better just lie.
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2021-03-11 00:54:19 +01:00 |
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Henrik Rydgård
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8e90d0644f
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Merge pull request #14236 from unknownbrackets/reporting
Use full homebrew game title / id in reporting if available
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2021-03-08 23:07:23 +01:00 |
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M4xw
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4cc322466a
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Switch: Workaround several missing toolchain defs.
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2021-03-04 21:24:57 -08:00 |
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Unknown W. Brackets
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4178f09e57
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Build: More consistently avoid _M_ defines.
We use PPSSPP_ARCH in several places already, this makes it more complete.
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2021-03-02 21:49:21 -08:00 |
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Unknown W. Brackets
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13ec384dbe
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Build: Explicitly include ppsspp_config.h.
This adds it to all files that use it. Not all our builds include the
file.
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2021-03-02 21:04:03 -08:00 |
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Unknown W. Brackets
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43bc865d30
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Module: Avoid logging bad pointers when no nids.
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2021-03-01 21:07:28 -08:00 |
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