ANR2ME
2bb5453dc6
Don't ignores unknown sender/source port, due to a possibility of port re-mapping done by router or ISP the source port might be different.
2021-09-17 12:36:56 +07:00
ANR2ME
fa92cda23d
Minor change to AdhocMatching logging
2021-09-17 12:36:56 +07:00
Henrik Rydgård
e6a2da69c5
Merge pull request #14867 from unknownbrackets/savedata-volatile
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Dialog: Allow termination of access thread at return
2021-09-16 18:38:28 +02:00
Unknown W. Brackets
24f1dcec98
Dialog: Allow termination of access thread at ret.
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Sometimes the thread is just sitting at return, but hasn't stopped quite
yet. Allow deleting the thread in this case without modifying volatile
lock status.
2021-09-16 08:57:20 -07:00
Henrik Rydgård
2229bea92a
Merge pull request #14865 from unknownbrackets/savedata-volatile
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Dialog: Try to recover on double init, report
2021-09-16 08:46:41 +02:00
Unknown W. Brackets
570d84fb86
Dialog: Try to recover on double init, report.
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This shouldn't be happening, but is - see #14864 .
Let's report the situation and try to avoid a complete crash.
2021-09-15 21:06:12 -07:00
Henrik Rydgård
9f404ad901
Merge pull request #14856 from unknownbrackets/unthrottle
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Vulkan: Skip flips, not draw, for vsync fast-forward
2021-09-15 18:55:33 +02:00
Henrik Rydgård
6d599e738b
Merge pull request #14855 from unknownbrackets/ui-chat-view
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Decouple chat presentation and tracking
2021-09-15 09:15:28 +02:00
Unknown W. Brackets
9024c7111b
Vulkan: Fix faster alt speed with vsync.
2021-09-14 22:53:54 -07:00
Unknown W. Brackets
46770aba3a
Vulkan: Skip flips, not draw, for vsync unthrottle.
2021-09-14 22:35:32 -07:00
Unknown W. Brackets
c79bb6ba71
Net: Fix various chat threading hazards.
2021-09-14 18:08:17 -07:00
Unknown W. Brackets
9403947b67
UI: Decouple new chat display and tracking logic.
2021-09-14 18:08:16 -07:00
Unknown W. Brackets
be0b0cd88d
UI: Track chat log changes more clearly.
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This also makes it easier to have multiple views or etc. reading from it.
We want data flowing a single direction, chat system -> UI.
2021-09-14 18:08:16 -07:00
ANR2ME
704d1f94a6
Fix freezing issue during GameMode initialization on some games (ie. Hammerin' Hero)
2021-09-15 01:13:39 +07:00
ANR2ME
e3088e5f96
Fix Socket error 10014 on Windows when hosting a game of Vulcanus Seek and Destroy
2021-09-14 05:58:49 +07:00
Unknown W. Brackets
10ffdc9f54
Font: Cleanup logging for invalid pointers.
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Also fixes some duplicate logging and includes return code/error code.
2021-09-13 08:29:45 -07:00
Unknown W. Brackets
3ac669f80b
Core: Fix some minor gcc warnings.
2021-09-13 08:13:14 -07:00
Henrik Rydgård
07413aa4e3
Feedback
2021-09-11 18:53:46 +02:00
Henrik Rydgård
f7895457ee
Add back the dir listing logging. Add hack to avoid confusing Wipeout :(
2021-09-11 18:12:30 +02:00
Henrik Rydgård
09f65db91c
Cleanup
2021-09-11 15:35:11 +02:00
Henrik Rydgård
b075b79175
Also hide SHADERS directory from games
2021-09-11 15:14:44 +02:00
Henrik Rydgård
1f81876ab1
Cleanup
2021-09-11 15:04:53 +02:00
Henrik Rydgård
04578edf65
Hide directories games should not know about from them.
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Stops some games from spending lots of time iterating over files they
should not care about. Helps the performance issues in #13847 quite a bit.
2021-09-11 15:02:52 +02:00
Unknown W. Brackets
82087ccbb7
Common: Reduce some log levels.
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Take off a few messages during startup and shutdown.
2021-08-28 09:14:53 -07:00
Henrik Rydgård
a7859cfd2a
Fix some comments and a string
2021-08-18 09:28:17 +02:00