Unknown W. Brackets
52c5f4bf95
Dialog: Respect accessThread priority on shutdown.
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This influences shutdown timing.
2021-02-27 13:15:12 -08:00
Unknown W. Brackets
aa13f5afb7
Dialog: Track type id on dialog class.
2021-02-27 12:01:52 -08:00
Unknown W. Brackets
2b9b157151
Savedata: Eat cycles in savedata shutdown start.
2021-02-27 10:35:26 -08:00
Unknown W. Brackets
2a9dde684d
Dialog: Unlock volatile without Update call.
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Crisis Core depends on this unlocking, likely it should really be on a
thread.
2021-02-16 19:15:09 -08:00
Henrik Rydgård
226a8be1cc
Minor refactor in sceUtility.cpp, making future changes easier.
2020-12-13 19:55:37 +01:00
Henrik Rydgård
9e41fafd0d
Move math and some file and data conversion files out from native to Common.
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Buildfixing
Move some file util files
Buildfix
Move KeyMap.cpp/h to Core where they belong better.
libretro buildfix attempt
Move ini_file
More buildfixes
2020-10-04 09:12:46 +02:00
ANR2ME
20ad57a511
Fixed return value when using Automatic Wlan Channel. Fixes Ridge Racer 2 and Warriors Orochi 2
2020-09-08 10:33:20 +07:00
Unknown W. Brackets
b8342fb8ec
SaveState: Rename ChunkFile files to Serialize.
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Makes more sense and less weird than ChunkFileDoMap, etc.
2020-08-10 08:04:05 +00:00
Unknown W. Brackets
1dc5ee424b
SaveState: Split out Do types to reduce headers.
2020-08-10 08:03:44 +00:00
Unknown W. Brackets
4b4e3432cd
SaveState: Split Do() into a separate header.
2020-08-10 08:03:41 +00:00
Unknown W. Brackets
500107a540
Savedata: Correct AM/PM and time/date settings.
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The defaults and exposed system param values were out of sync.
2020-07-14 18:59:23 -07:00
Unknown W. Brackets
aca68d711b
Net: Stub network sign-in dialog.
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Without this, games hang. Now they act like you canceled.
2020-03-15 13:05:33 -07:00
Unknown W. Brackets
97bc0a5245
Net: Support NETCONF_CONNECT_APNET_LAST request.
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Also cleanup the dialog to handle timing like other dialogs. May fix
issues where it lingers "open" and prevents other dialogs from working.
2020-03-15 12:23:22 -07:00
Henrik Rydgård
86c781e434
Hack around most of the problems with the save/load dialog. Software stretch gets enabled in non-wide mode, so wallpapers work at a cost of speed.
2019-10-27 20:55:32 +01:00
sum2012
b82b42fab0
Use compat setting instead
2018-11-27 22:45:51 +08:00
sum2012
ee34a73e80
yugioh save fix tool
2018-11-26 21:34:00 +08:00
Henrik Rydgård
c17f5f1a13
Fix get/set confusion
2017-06-06 19:07:11 +02:00
sum2012
0081f5775e
Format fix
2017-06-06 19:05:59 +02:00
sum2012
e5001a115f
Implemented sceUtilityGetSystemParamInt
2017-06-06 19:05:59 +02:00
Unknown W. Brackets
ee664fdc25
Utility: Only require avcodec for mp4.
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Test was ambiguous - testing more carefully only 300 is required. Not
sure how I got this wrong before since only 300 was required for the
others...
Should help #8926 .
2016-08-27 10:15:35 -07:00
Unknown W. Brackets
bc03aa11f2
Log module id as hex, clearer.
2016-04-18 20:19:27 -07:00
Unknown W. Brackets
5a74826372
Use new logging in utility module load/unload.
2016-04-18 20:17:49 -07:00
Unknown W. Brackets
f9ba0d7321
Correct dependency handling when loading modules.
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Should help #8700 .
2016-04-18 20:08:27 -07:00
Unknown W. Brackets
7bfe100b0f
Fix some unused variable warnings.
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The CheckAlpha one looks like it will matter.
2015-11-25 16:11:53 -08:00
Unknown W. Brackets
cb99c9fc4a
Prevent a warning when loading some utility mods.
2015-10-18 12:53:18 -07:00