Unknown W. Brackets
9ceeedba8d
Correct some error codes in sceSasSetVoice().
2014-02-18 23:12:26 -08:00
Unknown W. Brackets
139c91fe19
Return an error for an invalid pitch, per tests.
2014-02-17 21:09:43 -08:00
Unknown W. Brackets
95fc9624b4
Fix PCM looping in SAS.
...
The parameter specifies where the loop restarts at.
2014-02-17 01:39:58 -08:00
Unknown W. Brackets
a2cf4bde8c
Validate the sas noise freq parameter.
2014-02-17 01:39:57 -08:00
Unknown W. Brackets
1a010a37ab
Return an error for invalid voice in keyoff.
...
Can't reproduce no error and Every Extend Extra doesn't even seem to be
reporting it. Most likely it would be happy with the error code anyway.
2014-02-17 01:39:56 -08:00
Unknown W. Brackets
f02bf1239e
Validate the effect volume in __sceSasRevEVOL().
2014-02-17 01:39:55 -08:00
Unknown W. Brackets
b5ac7b0c5f
Dumb typo.
2014-02-08 07:29:02 -08:00
Unknown W. Brackets
fa6f004213
Validate ADSR modes in sceSasSetADSRmode().
...
Might prevent a game bug from breaking sounds, pretty unlikely.
2014-02-07 23:52:29 -08:00
Unknown W. Brackets
7e4e40b4d8
Reject invalid values in sceSasSetADSR().
...
Might happen due to a bug in a game, rejected by real firmware.
2014-02-07 22:44:11 -08:00
Unknown W. Brackets
074ef84559
Correct the rates set by sceSasSetSimpleADSR().
...
They were wrong for a few combinations before. Could have effected how
accurate sound effects were (they may have been too quite, or dropped off
wrong, etc.)
2014-02-07 22:29:54 -08:00
raven02
0890567240
Small fix :)
2014-02-04 20:12:50 +08:00
raven02
3f20b5ad77
sceSas : should be always delay thread
2014-02-04 20:03:54 +08:00
Unknown W. Brackets
a00d5a2df8
Set a voice as keyed off when its envelope ends.
2014-02-04 01:35:53 -08:00
raven02
f381bfd0b4
Update comment
2014-01-27 17:22:01 +08:00
raven02
75a49129a6
Return without delay if voicesPlayingCount is zero
2014-01-27 10:07:56 +08:00
Henrik Rydgård
5b355c4a64
Improve comment about the sas delay
2014-01-26 14:37:41 +01:00
raven02
7701784608
Not reschelding if voicesPlayingCount == 0
2014-01-26 19:52:31 +08:00
Henrik Rydgard
0de71f27cb
Optimize the VAGADPCM decoder.
2014-01-04 01:59:20 +01:00
Henrik Rydgard
2fe898cda8
Add comment with link to important github thread about sceSas threading
2013-11-09 02:05:28 +01:00
Henrik Rydgard
a790c0a723
SasAudio: Add some comments about reverb, and add the reverb type list
2013-10-23 22:59:42 +02:00
Unknown W. Brackets
50e9e45d65
Check version in each DoState() func.
...
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
324cde5a79
Let's actually use the log category mechanism. A first step.
2013-09-07 21:19:21 +02:00
Henrik Rydgard
78d3ee3d6a
Misc cleanup, mostly logging code
2013-09-07 13:01:19 +02:00
Unknown W. Brackets
fe1f4d53c6
Return an error on bad SAS sample rate.
...
Also reorder the types to fit the PSP's flag values.
2013-09-01 16:59:37 -07:00
Henrik Rydgard
a530d47fcd
Clamp bad audio pitches for safety.
2013-08-27 22:47:45 +02:00