Commit Graph

200 Commits

Author SHA1 Message Date
shenweip
b9d655f602 Code CleanUp,make it clearer. 2013-11-03 23:10:05 +08:00
shenweip
07e39b2247 Implemented DELETEDATA mode of saveDialog. 2013-11-02 19:48:25 +08:00
Henrik Rydgard
1ec0a977e4 Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
Unknown W. Brackets
50e9e45d65 Check version in each DoState() func.
They bail on PointerWrap error or bad version.
2013-09-14 20:23:03 -07:00
Henrik Rydgard
8c88dff5a4 More log categories, use them (and existing ones). Improve log config. 2013-09-07 22:02:55 +02:00
Unknown W. Brackets
c8716d9a02 Fix a few minor typos + small reporting change. 2013-08-12 23:02:39 -07:00
Yaroslav
62835aad40 Make more strings translatable. 2013-08-11 22:25:50 +07:00
Unknown W. Brackets
0b5bdeb1d3 Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
Unknown W. Brackets
777074cfe1 Switch to _le memory layout specs in dialogs. 2013-07-27 15:30:18 -07:00
raven02
cfd8ef494a Add text shadow to Save Dialog 2013-07-20 21:33:40 +08:00
raven02
00fe237f45 Fix YES/NO selection color in save dialog 2013-07-13 22:56:46 +08:00
raven02
3382e73063 Fix YES/NO background color in save dialog 2013-07-10 11:20:24 +02:00
Lioncash
ea830774c8 Fix a missing 'break' in a date formatting switch statement in PSPSaveDialog.cpp. 2013-07-02 16:28:34 -04:00
raven02
66c1f59b42 Small fix to right border 2013-07-01 21:07:52 +08:00
raven02
ae796ad5c7 Add fake glowing effect to save icon 2013-07-01 20:42:10 +08:00
raven02
2db74a7088 Use "NEW DATA" as real PSP does for new save 2013-07-01 07:39:36 +08:00
raven02
78742a0ddb Match transition in save dialog as real PSP does 2013-07-01 07:39:27 +08:00
raven02
0c22bcf2e4 Fix wrong YES/NO color of save dialog 2013-06-29 04:58:44 +08:00
raven02
1ecde43163 Match the font size of save dialog with real PSP 2013-06-29 04:28:50 +08:00
raven02
5b920e1d86 Add square icon to LOAD/SAVE/DELETE 2013-06-29 03:37:30 +08:00
Unknown W. Brackets
f1659a228c Dumb typo. 2013-06-24 08:38:06 -07:00
Unknown W. Brackets
ab353a4624 Compare with the old savedata params, not current.
Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...

Fixes #2440, fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
Unknown W. Brackets
9032fc274f Reload the savedata request if it changes.
This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
2013-06-23 22:30:23 -07:00
Unknown W. Brackets
73acbe556d Use the specified game/save name for SIZES.
It doesn't use the global one (not sure why...)
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
3672b591bb Return error codes from SavedataParam::GetSizes().
Rather than true/false, makes things simpler.
2013-06-23 22:22:23 -07:00