Commit Graph

200 Commits

Author SHA1 Message Date
Henrik Rydgård
fa473da62a Reduce savedata init delay to 200ms 2014-02-11 21:45:08 +01:00
raven02
54bbdebcc9 Try savedata init delay 500ms 2014-02-11 19:48:56 +08:00
Unknown W. Brackets
a0262a5263 Reset savedata to NONE when stopping emulator.
This way the second game you play won't hang.  Also fixes tests.  Oops.
2014-02-08 16:48:40 -08:00
Unknown W. Brackets
1e8611a756 Make sure to check current status for changes.
The game may not even call GetStatus(), but the status should still
change.

Also, error when using InitStart() during Shutdown(), per tests.
2014-02-08 09:58:31 -08:00
Unknown W. Brackets
67b1aee1f8 Use a time delay to change sceUtility statuses.
This is probably more based on IO (maybe even loading and unloading
the module for the dialog or something?) but time should approximate it.

May improve games not expecting the status to switch right away.
2014-02-08 09:39:50 -08:00
Unknown W. Brackets
54e8f28743 Allow confirm to bypass save load dialogs. 2014-02-02 16:00:01 -08:00
Unknown W. Brackets
77acd0729f Use the latch in dialogs throughout.
This makes it so that rapid fire works for them as well.
2014-02-02 15:48:29 -08:00
sum2012
ffc66b7859 Fix logic 2014-02-02 02:16:51 +08:00
sum2012
0498b9d4a5 Fix PSPSaveDialog::Update
Fix Miyako lock up in saving screen
2014-02-02 00:55:54 +08:00
Unknown W. Brackets
e00a244d1e Handled fixed-length strings in savedata properly. 2014-01-24 01:21:13 -08:00
Henrik Rydgard
9bde25dfa9 Moving the lang mapping to Config clears up some obcure file-to-file build dependency.
Should fix the build.
2014-01-03 19:04:43 +01:00
Henrik Rydgård
79ff2f0ba8 Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
Unknown W. Brackets
b2795b31c0 Only draw visible savedata icons, fix leak.
Fixes #4870.
2013-12-17 08:07:30 -08:00
Unknown W. Brackets
f7bad51cc7 Clip in PPGe, fixing issues in softgpu.
We were just drawing wrong, so softgpu was correct.
2013-12-15 11:59:23 -08:00
The Dax
814a81b692 Allow held directional buttons to scroll up and down the list repeatedly. 2013-12-08 20:33:16 -05:00
Unknown W. Brackets
2d3f0758c1 Dynamically manage PPGe images so 50+ are okay.
Otherwise, we try to allocate all at once and could run out of ram.

Should fix #2242.
2013-12-08 11:06:18 -08:00
Henrik Rydgård
c9475b17b8 Merge pull request #4514 from shenweip/patch-3
Skip the read of secure files which are not in SFO.
2013-11-14 14:02:21 -08:00
shenweip
37e477f6e5 Add a log and fix typo. 2013-11-14 22:49:26 +08:00
Henrik Rydgård
66581c4d83 Merge pull request #4517 from Kingcom/SaveDialog
Partially implement SCE_UTILITY_SAVEDATA_FOCUS_NAME
2013-11-12 01:42:20 -08:00
Kingcom
7f9182033e Partially implement SCE_UTILITY_SAVEDATA_FOCUS_NAME 2013-11-12 10:10:56 +01:00
shenweip
d3fbbebe16 Only skip when load fail. 2013-11-12 12:14:16 +08:00
shenweip
c5a6e4653b Only check in secure mode. 2013-11-12 12:08:11 +08:00
shenweip
02ceb312cf Skip the load of secure files which are not in SFO. 2013-11-12 11:21:26 +08:00
shenweip
0a9cf9b1bc Turn up logging. 2013-11-10 10:40:56 +08:00
Henrik Rydgard
a028f07951 Turn down some logging. 2013-11-08 18:52:07 +01:00