haorui wang
ec4927069e
1. remove some unused code
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2. add some missing header
3. fix error address offset operation
2023-07-30 12:31:31 +08:00
Henrik Rydgård
b473f1e649
Merge pull request #17780 from hch12907/sdl-ttf
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SDL: implement TextDrawer using SDL2_ttf
2023-07-29 22:51:27 +02:00
Hoe Hao Cheng
aaa7e90174
SDL: fix a curious crash
2023-07-29 03:10:00 +08:00
Hoe Hao Cheng
1c890be702
Use common UTF8 infrastructure instead of rewriting one
2023-07-29 03:10:00 +08:00
Hoe Hao Cheng
f88d1a287e
SDL: implement font fallback for TextDrawerSDL
2023-07-29 03:09:57 +08:00
Unknown W. Brackets
94f7231e73
net: Fix request cancelling.
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Was broken in #17737 .
2023-07-25 19:42:37 -07:00
Unknown W. Brackets
3383d5b93a
Merge pull request #17751 from unknownbrackets/riscv-jit
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Initial RISC-V jit based on IR
2023-07-25 00:42:22 -07:00
Hoe Hao Cheng
2b826b5614
SDL: implement TextDrawer using SDL2_ttf
2023-07-25 13:05:32 +08:00
Henrik Rydgård
2baba83f1a
Add a bunch of new icon images to the atlas.
2023-07-24 14:52:32 +02:00
Unknown W. Brackets
720f868a10
riscv: Use R_RA as a temporary for calls.
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This is the most logical thing, since we're about to write it anyway.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
76e3246065
riscv: Reduce jit codesize a bit.
2023-07-23 18:01:00 -07:00
Unknown W. Brackets
47b81985bd
riscv: Initial untested dispatcher.
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The minimum to actually, probably, running code. Pretty slow.
2023-07-23 18:01:00 -07:00
Henrik Rydgård
a3d52ec123
Merge pull request #17773 from unknownbrackets/riscv-emit
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Fix some issues in the RISC-V emitter
2023-07-24 00:06:15 +02:00
Henrik Rydgård
0afd313371
Merge pull request #17770 from unknownbrackets/http-proxy-hang
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http: Fix hang on early close
2023-07-23 23:56:07 +02:00
Unknown W. Brackets
030a27f15d
riscv: Stop considering bitmanip "B".
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Apparently it's not being called B anymore and B is still reserved.
2023-07-23 14:41:08 -07:00
Unknown W. Brackets
e0eace505b
riscv: Fix cases of SetRegToImmediate().
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Was using the wrong value for AUIPC, causing assertion failures and wrong
values. Also needed to handle sign-extend more carefully.
2023-07-23 14:41:08 -07:00
Unknown W. Brackets
0c99d6d3fa
riscv: Workaround Zicsr detection issue.
2023-07-23 14:41:08 -07:00
Unknown W. Brackets
f70030fa5b
http: Fix hang on early close.
2023-07-23 14:31:43 -07:00
Henrik Rydgård
b118e25b6a
Vulkan: Make multithreaded rendering an option.
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Multi-threaded rendering is good for smoothing out performance spikes
and increasing performance on low-power devices. However, the way we use
it it doesn't benefit latency (input lag) at all, rather the opposite.
So make it an option.
2023-07-23 22:06:01 +02:00
Henrik Rydgård
eb14c87a71
Allow configuring the game language separately from the PPSSPP UI language, with a new setting.
2023-07-23 11:30:04 +02:00
Henrik Rydgård
aa46d3aae3
UI: CollapsibleHeader no longer shows the open/close icon if there are no items
2023-07-23 11:11:44 +02:00
Hoe Hao Cheng
9305870cca
Fix a segfault in ReadAllWithProgress
2023-07-23 01:18:08 +08:00
Henrik Rydgård
3e213667c6
Merge pull request #17752 from lvonasek/feature_openxr_cinema6dof
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OpenXR - Enable 6DoF in cinema mode
2023-07-22 12:01:51 +02:00
Henrik Rydgård
8f6662aa55
Fix an initialLayout issue with the image we use as the backbuffers's depth
2023-07-21 23:17:24 +02:00
Henrik Rydgård
93bb113009
Common: Rename Download to Request, and the old Request to ServerRequest.
2023-07-21 22:12:00 +02:00