Henrik Rydgård
cc9c01b1d0
Vulkan texture uploads: Take optimalBufferCopyRowPitchAlignment into account
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Might marginally increase texture upload performance on some GPUs, but
mainly just the right thing to do.
For example, on Intel, this is 64.
2023-03-05 17:32:41 +01:00
Unknown W. Brackets
63f370916b
riscv: Enable Zba/Zbb by soc compatible.
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Instead of u74, because apparently some older u74 don't support it.
2023-03-03 03:37:58 +00:00
Unknown W. Brackets
38bbd4b8a7
Common: Fix printf format warning.
2023-03-02 06:21:24 +00:00
huhongwei
624e443b5b
Fix logic error: assign EGLSurface to EGLConfig
2023-03-02 09:13:31 +08:00
Henrik Rydgård
31d796e769
Vulkan on Android: In non-debug mode, avoid devices that were rejected by VulkanMayBeAvailable.
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Fixes #16931
Can still use these devices in debug builds by modifying the ini.
2023-02-28 18:18:19 +01:00
Unknown W. Brackets
49deba7ce1
Merge pull request #17022 from hrydgard/poco-c40-text-fix
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Android: Make font rendering work even absent support for R4G4B4A4 textures
2023-02-27 19:42:37 -08:00
Henrik Rydgård
970f7993df
Android: Make font rendering work even absent support for R4G4B4A4 textures.
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This shouldn't normally happen as conforming drivers are required to
support that texture format, but the software driver that we
accidentally choose on Poco C40 (see issue #16391 ) doesn't.
That we choose that driver will be fixed separately. This fix on its own
at least lets the user comfortably navigate to settings and switch to
OpenGL.
2023-02-28 00:01:29 +01:00
Henrik Rydgård
3aa0a9e17b
Fix blackscreen, better debug print of display parameters
2023-02-27 15:21:58 +01:00
Henrik Rydgård
ca8af6f4c7
Fix "DebugAnnotate" (not used, but I used it temporarily to investigate #17014 )
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See #17014
2023-02-27 10:39:49 +01:00
Henrik Rydgård
5d5e02d949
Attempted buildfix
2023-02-27 01:11:11 +01:00
Henrik Rydgård
ef4f17e998
Resurrect the Vulkan memory visualizer, but now it's global stats and pushbuffer stats.
2023-02-27 01:11:11 +01:00
Henrik Rydgård
8b431b39ba
Wrap the display globals in a struct ( #16998 )
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* Wrap the display globals in a struct
Makes it easier to search/replace these, for future refactorings.
* Some renaming
* Qt buildfix, also fix the Qt build on Mac (got broken with battery changes)
* Attempt at buildfixing ios
* UWP buildfix
2023-02-25 13:09:44 +01:00
Henrik Rydgård
49e5460c9c
Remove count parameter from SetViewports. No use foreseen.
2023-02-25 07:12:53 +01:00
Unknown W. Brackets
335788a932
Vulkan: Remove logspam.
2023-02-16 19:34:44 -08:00
Unknown W. Brackets
27e60a9f2e
riscv: Sum weighted matrices in vertexjit.
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Not yet doing pos/norm, so not used yet.
2023-02-16 18:32:58 -08:00
Unknown W. Brackets
04ce3a0572
riscv: Allow subset of B extension to be used.
2023-02-16 16:09:22 -08:00
Henrik Rydgård
64e80423a6
Simplify the tilt code, tweak a bit
2023-02-16 11:07:57 +01:00
Henrik Rydgård
18b08637f6
Merge pull request #16968 from unknownbrackets/riscv-vertexjit
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riscv: Include morph in vertexjit
2023-02-15 07:31:01 +01:00
Unknown W. Brackets
684aa75388
riscv: Include morph in vertexjit.
2023-02-14 20:20:55 -08:00
Unknown W. Brackets
1ec33ddc04
riscv: Use __riscv_flush_icache() on Linux.
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This seems to perhaps clear icache on all harts. Otherwise crashing is
seen. Not sure what to do on other platforms.
2023-02-14 19:59:42 -08:00
Henrik Rydgård
132e8eeccd
Now these variables need to be initialized
2023-02-14 22:46:32 +01:00
Henrik Rydgård
cebb885e84
Address feedback
2023-02-14 10:09:54 +01:00
Henrik Rydgård
a7baa3580b
Some code cleanups around rewind.
2023-02-14 10:09:36 +01:00
Henrik Rydgård
86a19cebfd
Merge pull request #16957 from unknownbrackets/riscv-vertexjit
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riscv: Initial vertexjit
2023-02-13 08:33:05 +01:00
Unknown W. Brackets
77b2e63876
riscv: Add colors to vertexjit.
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This don't feel very efficient, but they overall beat non-jit.
2023-02-12 23:05:35 -08:00