Henrik Rydgård
|
2ac74e3d37
|
Remove the PushBufferType enum
|
2023-03-15 09:59:00 +01:00 |
|
Henrik Rydgård
|
181ddf8266
|
Change the API of the old VulkanPushBuffer to match VulkanPushPool.
|
2023-03-15 09:56:32 +01:00 |
|
Henrik Rydgård
|
f3bdf324f9
|
Garbage collect old buffers in push pool.
|
2023-03-15 01:25:03 +01:00 |
|
Henrik Rydgård
|
c8b25e50b0
|
Better debug vis for push pools
|
2023-03-15 01:25:03 +01:00 |
|
Henrik Rydgård
|
9fcd6d6612
|
Use thin3d's push pool in the draw engine too.
|
2023-03-15 01:25:03 +01:00 |
|
Henrik Rydgård
|
23fe57e774
|
Use VulkanPushPool for thin3d
|
2023-03-15 01:25:03 +01:00 |
|
Henrik Rydgård
|
56d792f422
|
Sketch the new VulkanPushPool
|
2023-03-15 01:25:00 +01:00 |
|
Henrik Rydgård
|
c6e0027604
|
OpenGL: Try a different way to exclude desktop compression formats in build
May fix #17110
|
2023-03-14 16:09:40 +01:00 |
|
Henrik Rydgård
|
91900eda7e
|
Don't try to generate mips for compressed replacement images
|
2023-03-14 11:55:21 +01:00 |
|
Henrik Rydgård
|
93bf82a906
|
Add KTX2 basis/UASTC texture transcoding support
|
2023-03-14 11:55:21 +01:00 |
|
Henrik Rydgård
|
2b1e87792f
|
Vulkan: During texture upload, batch the buffer->image copies to do all the mips at once.
|
2023-03-14 10:11:19 +01:00 |
|
haoruiwang
|
dae11c4ea6
|
[chore][gpu] Fix some clerical errors for GLQueueRunner but not effect logic
|
2023-03-14 14:22:13 +08:00 |
|
Henrik Rydgård
|
32e8ab3b5d
|
Import all of basisu_transcoder, set up build
|
2023-03-13 12:37:43 +01:00 |
|
Henrik Rydgård
|
1860a73d58
|
Address feedback from previous PR
|
2023-03-12 23:15:09 +01:00 |
|
Henrik Rydgård
|
9eb0e49765
|
Merge pull request #17097 from hrydgard/d3d9-dds
Texture Replacement: Support compressed textures in D3D9 as well
|
2023-03-12 18:44:24 +01:00 |
|
Henrik Rydgård
|
a4b5641f11
|
Add compressed texture format support checks
|
2023-03-12 16:18:46 +01:00 |
|
Lubos
|
983f8176dd
|
OpenXR - Enable user to switch between topdown and fps camera
|
2023-03-12 14:41:17 +01:00 |
|
Henrik Rydgård
|
25fbfd7a89
|
Finish up OpenGL compressed texture format checks. Show in dev screen
|
2023-03-12 12:20:10 +01:00 |
|
Henrik Rydgård
|
b44e879d21
|
Support DXT1/3/5 (BC1,2,3) in D3D9
|
2023-03-12 11:37:17 +01:00 |
|
Henrik Rydgård
|
b687f1bba8
|
Implement basic block compression support for OpenGL (without feature checks so far)
|
2023-03-12 00:14:06 +01:00 |
|
Henrik Rydgård
|
95ae2d91f9
|
Couple of more GL enums
|
2023-03-11 21:51:39 +01:00 |
|
Henrik Rydgård
|
a98d2d5ecf
|
Mac buildfix
|
2023-03-11 11:42:41 +01:00 |
|
Henrik Rydgård
|
f936a6e9ce
|
Structs and enums and build files
|
2023-03-11 11:19:33 +01:00 |
|
Henrik Rydgård
|
06b83115a5
|
Replacer: Avoid tracking video textures
|
2023-03-10 12:20:55 +01:00 |
|
Lubos
|
f24026d163
|
OpenXR - Increase foveation level
|
2023-03-09 21:04:30 +01:00 |
|