Commit Graph

841 Commits

Author SHA1 Message Date
Henrik Rydgård
2207c1271a Fix validation error with the GPU profiler 2022-10-03 12:13:11 +02:00
Henrik Rydgård
ba78854759 Improve Vulkan profiler (show framebuffer tag for render passes) 2022-10-03 11:54:17 +02:00
Herman Semenov
29b87e0c0b Merge branch 'master' into master 2022-10-03 07:49:13 +00:00
Unknown W. Brackets
09f0c0c8fd Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>
Signed-off-by: lainon <GermanAizek@yandex.ru>
2022-10-03 10:47:55 +03:00
Unknown W. Brackets
8df956b036 Vulkan: Block geometry shaders on older Mali.
They're too slow to be usable.
2022-10-02 07:42:22 -07:00
Henrik Rydgård
cdee10fe86 Vulkan: Basic geoshader code generation. 2022-10-02 07:42:17 -07:00
Unknown W. Brackets
d16caa71af Vulkan: Add geometry shader ID tracking.
We're still not generating them, yet.  But this tracks the objects and
IDs through the pipeline.
2022-10-02 07:42:16 -07:00
Unknown W. Brackets
38e16324f0 Vulkan: Clean up shader module tag. 2022-10-02 07:42:16 -07:00
Unknown W. Brackets
87171cef98 GPU: Add geometry path for shader writer.
Not yet used.
2022-10-01 12:45:43 -07:00
Unknown W. Brackets
59a489f883 Draw: Add COLOR1 semantic. 2022-10-01 12:14:46 -07:00
lainon
3cdf72b68b Better readability and optimization insertion into container by replacing 'insert' -> 'emplace', 'push_back' -> 'emplace_back' 2022-09-30 12:35:28 +03:00
lainon
c953bf7fc7 Fixed bug and memleaks 2022-09-30 12:32:49 +03:00
lainon
b304551747 Code readability, vec reserve() and remove excess c_str() 2022-09-30 12:31:32 +03:00
lainon
fec708489a Correct cleaning string and remove unused vars 2022-09-30 12:26:30 +03:00
Henrik Rydgård
8534b8d7ca Typo fix 2022-09-28 16:44:40 +02:00
Henrik Rydgård
bd759790b0 Update the Vulkan debug names when reassigning depth buffers. 2022-09-28 14:09:40 +02:00
Henrik Rydgård
34d1661c48 Quiet the Vulkan miniprofiler (for texture uploads etc) a bit 2022-09-28 13:40:57 +02:00
Unknown W. Brackets
38818f9f6e GLES: Fix colortest/logicop uint/int conversion.
Shown well in #16119.
2022-09-27 19:24:54 -07:00
Henrik Rydgård
ca5c69d3dd Vulkan: Better debug names for RENDER passes. 2022-09-27 23:41:09 +02:00
Henrik Rydgård
9b46adb985 Fix color test.
Fixes the new color test bug reported in #13324, though doesn't fix that
issue (didn't confirm it still is one).
2022-09-26 22:51:46 +02:00
Henrik Rydgård
196f8e3461 Prepare for dynamic mat update 2022-09-26 11:21:40 +02:00
Henrik Rydgård
a7642bac15 Replace faulty layout transition deduplication algorithm. 2022-09-25 23:24:54 +02:00
Henrik Rydgård
894ab45677 Vulkan: Add debug names to our command buffers, so you can see which one errored in validation 2022-09-25 23:24:29 +02:00
Henrik Rydgård
b1afeeaf43 Merge pull request #16100 from unknownbrackets/d3d9-debugger
D3D9: Allow INTZ depth buffers more correctly
2022-09-25 17:37:56 +02:00
Unknown W. Brackets
e6db0bef2d Merge pull request #16099 from hrydgard/vulkan-dont-always-alloc-depth
Vulkan: Avoid allocating depth images for stuff like temp copies, depal buffers etc.
2022-09-25 08:05:50 -07:00