Commit Graph

258 Commits

Author SHA1 Message Date
Henrik Rydgård
b8dac21ede Headless: Test making the graphics settings like they're uninitialized 2024-07-17 19:52:47 +02:00
Henrik Rydgård
970cc5da24 Use config defaults in the headless binary.
Fixes #19332
2024-07-17 18:21:03 +02:00
Henrik Rydgård
e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
a74a0fdbde Add a way to test new atrac using headless. 2024-04-16 23:08:43 +02:00
Henrik Rydgård
178147b20a Make asserts work better in headless when running tests on Windows 2024-04-16 22:54:48 +02:00
Henrik Rydgård
616ee81f84 Add another parameter to the internal "request" framework. 2024-04-06 12:04:45 +02:00
Henrik Rydgård
5a8140c301 Initialize RAIntegration support if available. Untested. 2024-04-05 18:15:10 +02:00
Henrik Rydgård
1304d04161 Fix a particular type of race condition in file dialog requests
It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.

In this case, it's better to simply not call the callback, rather than
crashing.

This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
2024-01-18 12:25:55 +01:00
Henrik Rydgård
e62614498e Buildfix mac (name collision with NO...) 2023-12-13 16:48:07 +01:00
Henrik Rydgård
caec201c4d Make "Skip GPU readbacks" a multi-choice option, for easier experimentation by users 2023-12-13 16:18:44 +01:00
Henrik Rydgård
e4ea4831e9 Delete the vertex cache option from the code. 2023-10-10 15:43:43 +02:00
Henrik Rydgård
19e4de5088 Change global UI messages to use an enum instead of strings.
Makes it easier to add new ones and delete outdated ones without missing
any uses.
2023-09-30 11:37:02 +02:00
Henrik Rydgård
b61fa7053f RetroAchievements: Add parameter to SetGame for IdentifiedFileType, also add bool return to SaveSecret 2023-09-06 10:56:51 +02:00
Henrik Rydgård
1025bbcf89 Log level/type: Use enum class instead of the awkward namespace trick.
Just a small cleanup I've wanted to do for a long time.
2023-08-25 11:48:59 +02:00
Unknown W. Brackets
622c69dbb9 x86jit: Expose option to select new IR based jit. 2023-08-20 22:28:54 -07:00
Henrik Rydgård
44d602ca7d Move InitSysDirectories to where it belongs and rename it. Plus warning fixes. 2023-08-18 13:03:32 +02:00
Henrik Rydgård
6f6ea4595a Windows: Split out Create... from InitSysDirectories, fixup uses 2023-08-18 12:46:40 +02:00
Henrik Rydgård
0deefb82a9 thin3d: Merge BeginFrame and SetDebugFlags (set them every frame anyway) 2023-08-10 17:15:54 +02:00
Henrik Rydgård
bcae36d8cb Merge NativeUpdate and NativeRender, we always call them together. 2023-08-07 22:50:57 +02:00
Henrik Rydgård
a32249a3cf Move DebugOverlay rendering to the overlay screen, allowing drawing it on top of the menu 2023-08-03 16:19:18 +02:00
Henrik Rydgård
fc6879674e Refactor overlays into an enum 2023-08-02 13:03:04 +02:00
Henrik Rydgård
9bd67df5b2 Achievement savestate fixes 2023-07-08 21:47:16 +02:00
Henrik Rydgård
8fa7cb2122 iOS buildfix, cleanup 2023-06-20 16:10:13 +02:00
Henrik Rydgård
688042c036 Unrelated warning fix 2023-06-04 23:02:34 +02:00
Unknown W. Brackets
00d84695d8 headless: Rename collectEmuLog for clarity.
This is still used when running tests outside headless, so leaving in
CoreParameter.
2023-03-26 10:21:07 -07:00