Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Herman Semenov
b57dab2812
[GPU] Make static and const methods if possible
2024-04-05 17:04:31 +03:00
Henrik Rydgård
db94b0b696
Pass the limit on the number of indices to generate to BuildDrawingParams.
2024-01-15 10:09:04 +01:00
Henrik Rydgård
e488189723
Inline UpdateUVScaleOffset
2023-12-21 12:10:10 +01:00
Herman Semenov
ca94de8d4b
[GPU/Common/DX9/GLES/Software] Object out of scope optimization for better codegeneration (lower level scope)
2023-12-20 12:34:34 +03:00
Henrik Rydgård
6d977b4a12
Remove unnecessary struct FramebufferInfo
2023-12-02 13:56:18 +01:00
Henrik Rydgård
618589abd8
Merge pull request #18362 from unknownbrackets/softgpu-zmirror
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softgpu: Point depthbuf at the first VRAM mirror
2023-10-15 22:53:00 +02:00
Unknown W. Brackets
f7f05072fe
softgpu: Point depthbuf at the first VRAM mirror.
2023-10-15 10:33:05 -07:00
Henrik Rydgård
078018a943
Move the clockwise calculation out of DrawEngineCommon
2023-10-10 13:16:34 +02:00
Henrik Rydgård
c2bf09744a
SoftGPU: Fix refactoring mistake where we could return an uninitialized value. Oops.
2023-09-15 10:01:28 +02:00
Henrik Rydgård
10f93875c6
Fix the semantics of DenseHashMap to be consistent even when inserting nulls
2023-09-11 12:07:18 +02:00
Henrik Rydgård
9a7579f8fa
Typo fix, fixes #18038
2023-09-06 17:10:17 +02:00
Henrik Rydgård
f0fd9e85aa
Try dirtying CULL_PLANES in Execute_BoundingBox in SoftGPU
2023-07-30 18:35:18 +02:00
Henrik Rydgård
fd656c629d
More dirtying
2023-07-30 17:45:19 +02:00
Unknown W. Brackets
8f404a1961
softgpu: Fix minor typo.
2023-07-25 19:42:36 -07:00
Unknown W. Brackets
d6a5e84db5
softgpu: Fix worldpos skipping.
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Oops, was reversed. We need worldpos for non-directional lights.
2023-07-16 10:59:44 -07:00
Unknown W. Brackets
47c29e0874
sopftgpu: Disable lights if all else disabled.
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Tiny gain, but seeing it happen so might as well.
2023-07-16 10:31:58 -07:00
Unknown W. Brackets
d5b4c98f96
softgpu: Reduce some non-SIMD lighting math.
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Small perf improvement for vertex/lighting heavy (i.e. 3D) scenes.
2023-07-16 10:31:44 -07:00
fp64
b0f71e08f4
Simplify projective texcoord calculation
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As mentioned in https://github.com/hrydgard/ppsspp/issues/17613#issuecomment-1613583152 .
2023-07-03 10:59:09 -04:00
fp64
cd9f01c4df
Remove SSE4 path from Vec4<int>::operator*
2023-06-30 22:07:26 -04:00
fp64
f133739cd0
Replace some signed divison in SoftGPU
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This also adds a few bitwise operations to Vec4<int> and further
SIMDifies it.
Also, fixes unrelated warning.
2023-06-29 16:43:21 -04:00
fp64
436b49c4f2
Streamline x86 SSE workaround
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Seems clearer than using #ifdef's at each site. Also rationale
is clearly spelled out, one 'Go to definition' away from any instance.
2023-06-27 00:30:01 -04:00
Unknown W. Brackets
fedb92b0e9
softgpu: Ensure early depth test uses SIMD.
2023-06-25 10:18:21 -07:00
Henrik Rydgård
08d578dce9
Merge pull request #17618 from unknownbrackets/softgpu-opt-cast
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Optimize casts in softgpu
2023-06-25 07:55:30 +02:00
Henrik Rydgård
ec92675c5e
Merge pull request #17619 from unknownbrackets/softgpu-opt-z
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softgpu: Improve Z interpolation SIMD
2023-06-25 07:55:03 +02:00