Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
1b366afa35
Refactor: Change *outBytes to *outSamples in AudioDecoder::Decode.
2024-04-16 15:31:11 +02:00
Henrik Rydgård
d402068745
Fix mono output from Atrac decoders. (sceAtrac*MOut* functions)
2024-04-15 11:50:32 +02:00
Henrik Rydgård
effae82208
sceAtrac: Do some renaming to make things make more sense
2024-04-13 10:35:39 +02:00
Henrik Rydgård
c2bcdd3076
Buildfix with system ffmpeg
2024-04-12 16:45:45 +02:00
Henrik Rydgård
5ed77b58ca
Improve the AudioDecoder API to avoid having to call a function to get the bytes consumed
2024-04-11 16:49:00 +02:00
Henrik Rydgård
bf280eb410
Remove "SetExtraData" from AudioDecoder, pass in the data at creation instead
2024-04-11 14:39:59 +02:00
Henrik Rydgård
c6c67695b1
Hook up ATRAC3 too
2024-04-11 14:39:59 +02:00
Henrik Rydgård
c902973688
Setup more of the setup
2024-04-11 14:39:59 +02:00
Henrik Rydgård
8d4716cab6
WIP: Add AT3/AT3plus files, get it to compile (though will fail to link if we use it)
2024-04-11 14:39:59 +02:00
Henrik Rydgård
db929ea042
Use minimp3 for in-game mp3 decoding. Doesn't solve any issues it seems, but works like before.
2024-04-11 14:19:22 +02:00
Henrik Rydgård
3de85c8d14
Remove more unnecessary accessors
2024-04-11 14:18:07 +02:00
Henrik Rydgård
5b3be0d720
Update USE_FFMPEG checks
2024-04-10 18:40:02 +02:00
Henrik Rydgård
8adca6492c
Move class SimpleAudio into the cpp file
2024-04-10 13:03:19 +02:00
Henrik Rydgård
1805910fac
More refactoring
2024-04-10 12:22:58 +02:00
Henrik Rydgård
1938d3b876
More prep for plugging in alternate audio decoders
2024-04-10 12:14:58 +02:00
Henrik Rydgård
32ca7ab59a
Minor code cleanups
2024-04-10 12:07:03 +02:00
Henrik Rydgård
88eb2c2e0b
Add a virtual base class so we can implement alternative decoders
2024-04-10 00:45:02 +02:00
Henrik Rydgård
ddbe0e853b
Remove unused code
2024-04-10 00:40:16 +02:00
Andrew Udvare
930b7f644d
ffmpeg: Improved fix for checking if const AVCodec* is necessary
2024-02-05 14:37:09 -05:00
Andrew Udvare
402f9acb5e
Fix compilation with newer ffmpeg versions
2024-01-13 00:12:21 -05:00
Henrik Rydgård
0a13c78788
Revert "ffmpeg: Don't ask for multi-threaded decoding"
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This reverts commit b173e0f4a4 .
Turns out it's not actually known to fix anything, should have closed
that old PR.
2023-01-12 16:23:39 +01:00
Henrik Rydgård
b173e0f4a4
ffmpeg: Don't ask for multi-threaded decoding
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For whatever reason, our version of ffmpeg has problems with it,
and I don't care enough to dig deep.
See PR #13806
2023-01-12 12:13:10 +01:00
Unknown W. Brackets
c44d787df4
Mpeg: Check memory access range on GetPointer().
2023-01-09 16:53:10 -08:00
Unknown W. Brackets
a7b7bf7826
Global: Set many read-only params as const.
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This makes what they do and which args to use clearer, if nothing else.
2022-12-10 21:13:36 -08:00