* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
BuildHash pads the buffer up to its 16-byte aligned size with zeroes,
so there needs to be space for that. Or, we should just remove that
write, but let's do the smallest change that fixes the bug for now.
It seems to be possible for a user to back out of a screen before
receiving the "dialog completed" callback on Android, in which case
things pointed to by the callback might be gone.
In this case, it's better to simply not call the callback, rather than
crashing.
This is accomplished by assigning "Tokens" to screens that cause
requests, and in ~Screen, invalidate any pending requests belonging to
that token.
Modnation racers does a normal save for global profile, then
writes an insecure file for keeping track of selected language.
During SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA it also provides no
data for param.sfo, so I'm assuming that utility.prx does not
update param.sfo data in that mode since the PSP save provided on
the issue tracker has information.