Commit Graph

13228 Commits

Author SHA1 Message Date
Henrik Rydgård
5d365e262b Merge pull request #19329 from hrydgard/improve-sceutility-logging
Improve sceUtility logging, assorted cleanup
2024-07-17 17:59:48 +02:00
Henrik Rydgård
3cd0e18556 Apply miniupnp buildfix proposed in #19333
See #19333
2024-07-17 16:23:39 +02:00
Henrik Rydgård
f18715bb7c Some renaming 2024-07-16 22:04:41 +02:00
Henrik Rydgård
4582ee692a More logging changes 2024-07-16 22:04:41 +02:00
Henrik Rydgård
70cb1104dc Kirk: Remove use of uninitialized stack as a random number source
This confused Valgrind and made me think we had another memory bug.

Turns out this is NOT the cause of #13781, which I still don't
understand.
2024-07-16 22:04:41 +02:00
Henrik Rydgård
cde71fc2b3 Misc cleanup 2024-07-16 22:04:41 +02:00
Henrik Rydgård
f8bf0bfbb5 Add some new logging to sceUtility to try to figure out the Silent Hill problem 2024-07-16 22:04:41 +02:00
Katharine Chui
d7fd44280a allow binding custom right stick to analog 2024-07-16 16:06:13 +02:00
Henrik Rydgård
e01ca5b057 Logging API change (refactor) (#19324)
* Rename LogType to Log

* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.

* Mac/ARM64 buildfix

* Do the same with the hle result log macros

* Rename the log names to mixed case while at it.

* iOS buildfix

* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
305418813a Add option to control the iOS app switching mode 2024-07-05 20:08:12 +02:00
AdamN
c389ede092 Update deleteAllAdhocSockets 2024-06-29 00:57:16 +07:00
AdamN
9e8e43f7b7 Update NetAdhocPtp_Close 2024-06-29 00:46:44 +07:00
AdamN
2222254f3e Update NetAdhocPdp_Delete 2024-06-29 00:44:51 +07:00
AdamN
6cccb9cb72 add SD_RECEIVE definition 2024-06-29 00:29:15 +07:00
Henrik Rydgård
982a83d867 IRInterpreter: Optimize variable shifts (no need to mask by 0x1f) 2024-06-24 09:30:21 +02:00
Henrik Rydgård
06315ae6ee IRInterpreter: Slight optimization for fmul
Just put stuff in temporaries, allows for better codegen
2024-06-24 09:12:57 +02:00
Henrik Rydgård
6ebec02f05 Fix crash in JITIR after disassembly improvement.
Fixes #19292
2024-06-22 15:16:27 +02:00
Henrik Rydgård
cbdb2a37eb Merge pull request #19264 from LunaMoo/30FPS_workarounds
Change GOWFramerateHack30 to FramerateHack30 and workaround timing issues
2024-06-20 11:42:09 +02:00
Henrik Rydgård
06e636bfdc Build and comment fixes 2024-06-19 20:24:59 +02:00
Henrik Rydgård
e64d768113 Implement the same for ARM64 2024-06-19 20:00:36 +02:00
Henrik Rydgård
0080f71ca4 Implement FPU rounding mode support in the IR interpreter for x86/x64 2024-06-19 18:09:38 +02:00
Henrik Rydgård
9ef5250387 IRJit: If we're in "JIT using IR" mode, don't accidentally optimize for the interpreter. 2024-06-11 10:24:08 +02:00
Henrik Rydgård
5bfc0259be Optimize away the redundant vector loads in the Wipeout games. 2024-06-08 23:22:58 +02:00
Henrik Rydgård
2ff91fab2b Optimize a common case of the ins instruction 2024-06-08 23:10:29 +02:00
Henrik Rydgård
c9ca3904d3 Combine move-from-gpr and float cast. 2024-06-08 22:59:48 +02:00