Henrik Rydgård
e01ca5b057
Logging API change (refactor) ( #19324 )
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* Rename LogType to Log
* Explicitly use the Log:: enum when logging. Allows for autocomplete when editing.
* Mac/ARM64 buildfix
* Do the same with the hle result log macros
* Rename the log names to mixed case while at it.
* iOS buildfix
* Qt buildfix attempt, ARM32 buildfix
2024-07-14 14:42:59 +02:00
Henrik Rydgård
e3177ac870
Make some global string pointers const, not just the strings.
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Minor cleanup.
2023-12-29 14:09:45 +01:00
Bashar Astifan
4d71c96a10
Very minor cleanup
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Removing unused include and cleaned the Tls TODO notice
2023-08-24 15:25:20 +04:00
Bashar Astifan
04d72ebe54
UWP improvements 2
2023-08-23 02:25:57 +04:00
Unknown W. Brackets
ec309d55ab
GPU: Cleanup definition of shader resources.
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Was in the wrong header file, which was a bit confusing.
2022-12-27 14:35:49 -08:00
Henrik Rydgård
26884150d7
Remove the 0th descriptor set, move everything else back to 0
2022-12-16 13:05:40 +01:00
Henrik Rydgård
96a5c52037
Vulkan: Reserve descriptor set 0 for frame-global data, move everything else to set 1
2022-10-28 09:39:56 +02:00
Herman Semenov
29b87e0c0b
Merge branch 'master' into master
2022-10-03 07:49:13 +00:00
Unknown W. Brackets
09f0c0c8fd
Fixed syntax accessing method reviewed by Unknown W. Brackets <checkins@unknownbrackets.org>
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Signed-off-by: lainon <GermanAizek@yandex.ru >
2022-10-03 10:47:55 +03:00
Unknown W. Brackets
59a489f883
Draw: Add COLOR1 semantic.
2022-10-01 12:14:46 -07:00
lainon
fec708489a
Correct cleaning string and remove unused vars
2022-09-30 12:26:30 +03:00
Unknown W. Brackets
17071e7fec
Postshader: Add uniform for delta since last frame.
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Useful mainly when using previous frame output.
2021-06-12 11:27:26 -07:00
Unknown W. Brackets
1ca1a8bbeb
Postshader: Correct sampler binding translation.
2021-06-12 10:14:44 -07:00
Henrik Rydgård
3f01cbb98c
Initialize/Deinitialize the shader translation system once globally.
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Fixes #13839 .
2021-01-04 23:51:34 +01:00
Henrik Rydgård
f0bb504bb1
Postshader: Improve error reporting.
2021-01-03 19:15:05 +01:00
Henrik Rydgård
a272deeba3
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
Henrik Rydgård
766dbc5a9f
Move ShaderTranslation.cpp/h to Common/GPU.
2020-11-09 11:18:43 +01:00