Fix the confirm button prefs by swapping the strings and saving as 1/0 instead of 1/2.

This commit is contained in:
The Dax
2013-08-21 05:17:55 -04:00
parent 4098524856
commit fec1bfd50f

View File

@@ -378,8 +378,8 @@ void GameSettingsScreen::CreateViews() {
systemSettings->Add(new PopupMultiChoice(&g_Config.iDateFormat, gs->T("Date Format"), dateFormat, 1, 3, s, screenManager()));
static const char *timeFormat[] = { "12HR", "24HR"};
systemSettings->Add(new PopupMultiChoice(&g_Config.iTimeFormat, gs->T("Time Format"), timeFormat, 1, 2, s, screenManager()));
static const char *buttonPref[] = { "Use X to confirm", "Use O to confirm"};
systemSettings->Add(new PopupMultiChoice(&g_Config.iButtonPreference, gs->T("Confirmation Button"), buttonPref, 1, 2, s, screenManager()));
static const char *buttonPref[] = { "Use O to confirm", "Use X to confirm" };
systemSettings->Add(new PopupMultiChoice(&g_Config.iButtonPreference, gs->T("Confirmation Button"), buttonPref, 0, 2, s, screenManager()));
}
UI::EventReturn GameSettingsScreen::OnReloadCheats(UI::EventParams &e) {