izzy2lost
fd4c70b147
Delete .github/workflows/2txtXML.yml
ci-dev-build
2025-08-20 07:41:02 -04:00
izzy2lost
3602df6fb7
Update 2txtXML.yml
2025-08-19 02:43:49 -04:00
izzy2lost
440d7b1201
Delete .github/workflows/Repo2txt&xml
2025-08-19 02:34:55 -04:00
izzy2lost
c6d9fe8fe5
Create 2txtXML.yml
2025-08-19 02:34:45 -04:00
izzy2lost
cd7ff58e4f
Update Repo2txt&xml
2025-08-19 02:33:24 -04:00
izzy2lost
c0685981cd
Create Repo2txt&xml
2025-08-19 02:32:14 -04:00
fgsfds
19541418b0
Merge pull request #642 from OlegAckbar/port
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port: fix multi-monitor issues on Wayland
2025-08-10 12:28:58 +02:00
fgsfds
75952f0395
Merge pull request #643 from OlegAckbar/window-title
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port: do not change window title
2025-08-10 12:26:10 +02:00
Oleg
04d280cd42
port: do not change window title
2025-08-10 12:05:46 +03:00
Oleg
58c2f9d8fa
port: fix multi-monitor issues on Wayland
2025-08-10 12:04:29 +03:00
fgsfds
6591281d99
Merge pull request #636 from AL2009man/SteamDeck-HID
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Steam Controller/Deck HIDAPI Hint Support
2025-07-22 21:33:55 +02:00
AL2009man
5fd4a431b1
fixup whitespace on SDL_SetHint
2025-07-13 06:31:11 -04:00
AL2009man
27223802be
added Steam Controller/Deck HIDAPI Hint
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This enables HIDAPI support for Steam Controller (Bluetooth only) and Steam Deck.
Note: while SteamDeck HIDAPI is enabled, it works best while in Desktop Mode and without Steam Client running in the background (will show the actual device name instead of "Steam Virtual Gamepad"). It may not support more advanced feature sets, and it only remains that case until Valve adds Motion Sensor passthru support to SDL2/SDL3 while using SteamInput.
2025-07-12 14:56:41 -04:00
fgsfds
618a1f3386
port: set g_MaxExplosions to 6 by default
2025-06-14 09:59:19 +02:00
fgsfds
4bd6dd8617
Merge pull request #597 from rafccq/port-no-doors
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"No Doors" option in multiplayer
2025-06-11 12:40:33 +02:00
fgsfds
eabd7a438f
Merge pull request #623 from rafccq/port-max-explosions
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Maximum number of explosions now can be changed from the .ini file
2025-06-11 12:23:31 +02:00
fgsfds
e8a69f39db
port: fix deformation-related vertex explosions on 64-bit
2025-06-06 11:18:50 +02:00
fgsfds
38cb1557d0
cmake: enable compile_commands.json
2025-06-06 11:04:40 +02:00
Raf
97444de634
Merge branch 'fgs-port' into port-max-explosions
2025-06-04 01:21:03 -03:00
fgsfds
d9185982f8
port: fix sun glare
2025-06-02 23:07:35 +02:00
fgsfds
790374e95f
port: fix whitespace in input.c
2025-06-01 10:27:16 +02:00
fgsfds
9c98fe7976
port: fix inputMouseGetAbsScaledDelta
2025-06-01 10:23:56 +02:00
fgsfds
9bffab7e3e
port: do not read past the end of EEPROM when scanning for headers
2025-05-31 13:24:13 +02:00
Raf
8037431686
port: moved the max explosions config to the .ini file
2025-05-30 01:25:18 -03:00
fgsfds
a040b29d40
Merge pull request #621 from rafccq/port-enh-mpsetupfile
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port-mp-setups: a bunch of bug fixes
2025-05-29 21:10:35 +02:00