Initial project layout

This commit is contained in:
Justin Unterreiner
2020-04-30 20:18:29 -07:00
commit 13d2d8e700
8 changed files with 480 additions and 0 deletions

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# Created by https://www.gitignore.io/api/aspnetcore
# Edit at https://www.gitignore.io/?templates=aspnetcore
### ASPNETCore ###
## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
# User-specific files
*.suo
*.user
*.userosscache
*.sln.docstates
*.DS_Store
# User-specific files (MonoDevelop/Xamarin Studio)
*.userprefs
# Build results
[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
x64/
x86/
bld/
[Bb]in/
[Oo]bj/
[Ll]og/
# Visual Studio 2015 cache/options directory
.vs/
# Uncomment if you have tasks that create the project's static files in wwwroot
#wwwroot/
# MSTest test Results
[Tt]est[Rr]esult*/
[Bb]uild[Ll]og.*
# NUNIT
*.VisualState.xml
TestResult.xml
# Build Results of an ATL Project
[Dd]ebugPS/
[Rr]eleasePS/
dlldata.c
# DNX
project.lock.json
project.fragment.lock.json
artifacts/
*_i.c
*_p.c
*_i.h
*.ilk
*.meta
*.obj
*.pch
*.pdb
*.pgc
*.pgd
*.rsp
*.sbr
*.tlb
*.tli
*.tlh
*.tmp
*.tmp_proj
*.log
*.vspscc
*.vssscc
.builds
*.pidb
*.svclog
*.scc
# Chutzpah Test files
_Chutzpah*
# Visual C++ cache files
ipch/
*.aps
*.ncb
*.opendb
*.opensdf
*.sdf
*.cachefile
*.VC.db
*.VC.VC.opendb
# Visual Studio profiler
*.psess
*.vsp
*.vspx
*.sap
# TFS 2012 Local Workspace
$tf/
# Guidance Automation Toolkit
*.gpState
# ReSharper is a .NET coding add-in
_ReSharper*/
*.[Rr]e[Ss]harper
*.DotSettings.user
# JustCode is a .NET coding add-in
.JustCode
# TeamCity is a build add-in
_TeamCity*
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*.dotCover
# Visual Studio code coverage results
*.coverage
*.coveragexml
# NCrunch
_NCrunch_*
.*crunch*.local.xml
nCrunchTemp_*
# MightyMoose
*.mm.*
AutoTest.Net/
# Web workbench (sass)
.sass-cache/
# Installshield output folder
[Ee]xpress/
# DocProject is a documentation generator add-in
DocProject/buildhelp/
DocProject/Help/*.HxT
DocProject/Help/*.HxC
DocProject/Help/*.hhc
DocProject/Help/*.hhk
DocProject/Help/*.hhp
DocProject/Help/Html2
DocProject/Help/html
# Click-Once directory
publish/
# Publish Web Output
*.[Pp]ublish.xml
*.azurePubxml
# TODO: Comment the next line if you want to checkin your web deploy settings
# but database connection strings (with potential passwords) will be unencrypted
*.pubxml
*.publishproj
# Microsoft Azure Web App publish settings. Comment the next line if you want to
# checkin your Azure Web App publish settings, but sensitive information contained
# in these scripts will be unencrypted
PublishScripts/
# NuGet Packages
*.nupkg
# The packages folder can be ignored because of Package Restore
**/packages/*
# except build/, which is used as an MSBuild target.
!**/packages/build/
# Uncomment if necessary however generally it will be regenerated when needed
#!**/packages/repositories.config
# NuGet v3's project.json files produces more ignoreable files
*.nuget.props
*.nuget.targets
# Microsoft Azure Build Output
csx/
*.build.csdef
# Microsoft Azure Emulator
ecf/
rcf/
# Windows Store app package directories and files
AppPackages/
BundleArtifacts/
Package.StoreAssociation.xml
_pkginfo.txt
# Visual Studio cache files
# files ending in .cache can be ignored
*.[Cc]ache
# but keep track of directories ending in .cache
!*.[Cc]ache/
# Others
ClientBin/
~$*
*~
*.dbmdl
*.dbproj.schemaview
*.jfm
*.pfx
*.publishsettings
node_modules/
orleans.codegen.cs
# Since there are multiple workflows, uncomment next line to ignore bower_components
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
#bower_components/
# RIA/Silverlight projects
Generated_Code/
# Backup & report files from converting an old project file
# to a newer Visual Studio version. Backup files are not needed,
# because we have git ;-)
_UpgradeReport_Files/
Backup*/
UpgradeLog*.XML
UpgradeLog*.htm
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*.GhostDoc.xml
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*.plg
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*.opt
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**/*.HTMLClient/GeneratedArtifacts
**/*.DesktopClient/GeneratedArtifacts
**/*.DesktopClient/ModelManifest.xml
**/*.Server/GeneratedArtifacts
**/*.Server/ModelManifest.xml
_Pvt_Extensions
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.paket/paket.exe
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.fake/
# JetBrains Rider
.idea/
*.sln.iml
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.cr/
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__pycache__/
*.pyc
# Cake - Uncomment if you are using it
# tools/
# End of https://www.gitignore.io/api/aspnetcore

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{
// Use IntelliSense to find out which attributes exist for C# debugging
// Use hover for the description of the existing attributes
// For further information visit https://github.com/OmniSharp/omnisharp-vscode/blob/master/debugger-launchjson.md
"version": "0.2.0",
"configurations": [
{
"name": ".NET Core Launch (emulator)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build emulator",
// If you have changed target frameworks, make sure to update the program path.
"program": "${workspaceFolder}/emulator/bin/Debug/netcoreapp3.1/emulator.dll",
"args": [
"run",
"${workspaceFolder}/roms",
"-sfx",
"${workspaceFolder}/roms",
"--debug",
"-a",
"${workspaceFolder}/roms/annotations.txt",
// "--rewind",
// "--load-state",
// "ufo_soon3.state",
// "--break",
// "0x15D3", // DrawSprite:
],
"cwd": "${workspaceFolder}/emulator",
// For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
// "console": "internalConsole",
"console": "externalTerminal",
"stopAtEntry": false
},
{
"name": ".NET Core Launch (disassembler)",
"type": "coreclr",
"request": "launch",
"preLaunchTask": "build disassembler",
// If you have changed target frameworks, make sure to update the program path.
"program": "${workspaceFolder}/disassembler/bin/Debug/netcoreapp3.1/disassembler.dll",
"args": [],
"cwd": "${workspaceFolder}/disassembler",
// For more information about the 'console' field, see https://aka.ms/VSCode-CS-LaunchJson-Console
"console": "internalConsole",
"stopAtEntry": false
},
{
"name": ".NET Core Attach",
"type": "coreclr",
"request": "attach",
"processId": "${command:pickProcess}"
}
]
}

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{
"editor.tabSize": 4,
"editor.insertSpaces": true,
"files.insertFinalNewline": true,
"search.exclude": {
"**/bin": true,
"**/obj": true
},
"csharp.referencesCodeLens.enabled": false,
"dotnet-test-explorer.testProjectPath": "**/*.tests.csproj"
}

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.vscode/tasks.json vendored Normal file
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{
"version": "2.0.0",
"tasks": [
{
"label": "build emulator",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/emulator/emulator.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile",
"group": {
"kind": "build",
"isDefault": true
}
},
{
"label": "build emulator.tests",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/emulator.tests/emulator.tests.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile",
"group": "build"
},
{
"label": "run emulator.tests",
"command": "dotnet",
"type": "process",
"args": [
"test",
"${workspaceFolder}/emulator.tests/emulator.tests.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "publish emulator",
"command": "dotnet",
"type": "process",
"args": [
"publish",
"${workspaceFolder}/emulator/emulator.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile"
},
{
"label": "build Z80",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/Z80/Z80.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile",
"group": {
"kind": "build",
"isDefault": true
}
},
{
"label": "build Z80.tests",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/Z80.tests/Z80.tests.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile",
"group": "build"
},
{
"label": "run Z80.tests",
"command": "dotnet",
"type": "process",
"args": [
"test",
"${workspaceFolder}/Z80.tests/Z80.tests.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile",
"group": {
"kind": "test",
"isDefault": true
}
},
{
"label": "build disassembler",
"command": "dotnet",
"type": "process",
"args": [
"build",
"${workspaceFolder}/disassembler/disassembler.csproj",
"/property:GenerateFullPaths=true",
"/consoleloggerparameters:NoSummary"
],
"problemMatcher": "$msCompile",
"group": {
"kind": "build",
"isDefault": true
}
},
]
}

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# Pac-Man Emulator
An emulator for the [Zilog Z80](https://en.wikipedia.org/wiki/Zilog_Z80) CPU and hardware specific to the 1980 arcade game: Pac-Man.
This is based on the Intel 8080 CPU core from my [Space Invaders emulator](https://github.com/Justin-Credible/space-invaders-emulator).
🚧 Work in progress! 🚧

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# Assmebler for unit tests
This directory contains the zasm assembler binary, which is used by the unit test suite.
More information:
https://k1.spdns.de/Develop/Projects/zasm/Distributions/

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